Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Virtual BattlegroundsNewsAlpha Patch 0.6.7.0 (Squirrel) Stability Update
In-game event

Alpha Patch 0.6.7.0 (Squirrel) Stability Update

Virtual Battlegrounds · published 22 Jul 2020, 20:53 UTC

All newsPlayers around this dateRead on Steam

Hello Warriors!

Big stability patch coming today. After rushing to get season one out we decided to buckle down and focus on bug fixing and performance for our next update. We know that VBG while at it's core has been fun it hasn't been without its issues. This patch should tighten up a lot of those issues. More fixes coming soon.

Full list of patch notes.

New Features

  • BHaptics Suit Integration

Quality of life improvements

  • Improved kill trading. Should be much less likely to occur, we found an issue in the code that made it twice as likely to occur as it should have been.
  • Directional icon on map for helicopter trajectory.
  • Double the points for winning / losing in ranked games. Should make for faster ranking up.
  • Game uses about 15% less memory.
  • Slight CPU performance increases. More coming soon.
  • Visual improvements to the ladders.

Bug Fixes

  • We've confirmed fixed these internally
  • Fixed end game card showing victory when you've lost.
  • Fixed scopes on guns dissapearing.
  • Fixed receiving victory before landing in solo games
  • Fixed crashing on lower end GPUs on game launch.
  • Fixed m4/m16 recoil
  • Fixed click sfx when pulling right trigger.
  • Fixed leveling not working
  • Fixed shoulder disjointed on marines.
  • Fixed a bug where players could become invulnerable before game ends.
  • Fixed stat progressions getting stuck
  • Fixed physics based wall throwing
  • Fixed grenades not giving kill credit
  • Fixed grenade launcher not giving kill credit
  • Fixed terrain holes around road network in sandford
  • Fixed glitches with menu UI sliders
  • Fixed bad collision on underwater sand
  • Fixed visible ghost players flying around after death and shooting
  • Fixed being able to bring a gun into the main lobby area
  • Fixed not receiving score in some ranked games
  • Fixed airdrop sometimes not dropping drops inside of zone
  • Fixed AI not dying from grenades sometimes
  • Fixed spawning air drops in the pre match lobby
  • Fixed apples sometimes getting stuck in your hand
  • Fixed holding a gun on death
  • Fixed getting a victory in single player games before bots spawn in some cases.
  • Fixed deagle breaking when switching firing modes
  • Fixed five seven breaking when switching firing modes
  • Fixed sandford hole in terrain near the bridge
  • Fixed map not turning on wrist when angled away from player
  • We suspect we fixed these: (Need help confirming)
  • Suspected fix hand staying open animated while holding a gun
  • Suspected fix end game card showing victory when you've lost in some squad games
  • Suspected fix gun calibration not saving in some cases

Player Counts

We know the player counts have dropped a lot. It sucks but we're not giving up on the game anytime soon. In fact it's just the opposite, we're more motivated now then ever to make VBG an awesome game. We're going to start doing weekly events and continue pushing out updates regularly. We believe that VBG can be a top VR Battle Royale and get constant full lobbies again! But we're going to need your help to spread the word. If you're having fun playing VBG tell your friends. We'll plan on doing some free weekends in the future too.

Furthermore we have plans to make the game more fun and easier to play with less players too. Bots will be smarter and dropping into matches will be much quicker. No more waiting in the lobby for 5-10 minutes for games. More on that when we drop the next patch.

Play with the Devs

We're doing a play with the devs event this Saturday at 1PM EST. Come in, squad up, shoot us down or whatever! We meant it when we said see you on the battlefield :D.

Twitch Stream

As usual we're doing a twitch stream with our updates at 5PM EST today (now if this is just going live). We'll be talking about our plans for the next update, events, player counts, and answering any QA. We're also going to start saving our streams on our youtube channel so you can catch up on them the following week.

https://www.twitch.tv/cyberdreamvr

See you on the battlefield warriors!

More from Virtual Battlegrounds

Other announcements

All news
Major update17 Aug 2022Virtual Battlegrounds ForeverHello Warriors! This is a final update and goodbye from the development team at CyberDream. Creating Virtual Battlegrounds with our community has been one of the greatest pleasures of my and our teams’ life. I am sorry to those of you whom had hoped that Virtual Battlegrounds could be more. But I am eternally grateful for the experiences we’ve had building and playing this game together. Battle…Major update11 Dec 2020Season 2 - December 17thHello Warriors! We're excited to share with you the biggest update since the launch of our game back in April coming December 17th. Season 2 - Official Trailer Season 2 - Update We've got a lot of BIG updates to share with you about season two. They include warehouse district, new lobby system , shotguns , weather modes , art overhaul , new killroom , new gun range and a plethora of minor impro…Steam news13 Nov 2020Virtual Battlegrounds - Water is LavaHello Warriors! Join us this weekend for a limited time only Water is Lava event! Are you ready for a brand new take on a battle royale? All of the water in the game has been turned into lava and its rising! Planned Matches Friday at 6PM ET or 11PM UTC Saturday at 1PM ET or 6PM UTC See you on the battlefield soon warriros!