Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Virtual Escape: The Play RoomNewsWash your language! - Patch 4
Game update

Wash your language! - Patch 4

Virtual Escape: The Play Room · published 8 Aug 2020, 13:58 UTC

All newsPlayers around this dateRead on Steam

Hi all,

Today brings a patch that has been in development for some time now. About a year ago I decided to revisit this game, as it had been a while since I last opened it. What I wanted to ensure was that the code base was backed up somewhere better to ensure the longevity and support of the game. In doing so, I also decided that I wanted to redo a lot of the backend systems to allow better support for other headsets, notably the Oculus Rift.

So all the old code was removed and re-built from the ground up. While you won't notice a huge change to the game itself, the controls and input for the game have vastly been improved. Oculus Rift users will now notice that the game can be played seated without the need to grab objects off the floor. You can now simply point at an object and use the thumbsticks to push/pull the object from you.

Also another major change coming in this patch is some censorship. Since we launched the game we have had some comments/feedback regarding the use of strong language used in the game. At first we felt this was relevant to the games themes, however we found that we ended up alienating a large portion of players whom might not want to hear such strong language. In addition, some of the dialogue was also adjusted to be slightly less dark than it was before.

As such, we are patching out all the rude language today. As time goes on you gain insight and can reflect upon choices made in the past that may have not been the best decision at the time. Hope everyone understands as this will now allow a wider audience to enjoy the game.

This update is a big one and bugs might crop up since the last release. For the most part it is stable and runs as it did almost 4 years ago now! But please report any issues you find on the discussion board.

Thanks again.

Patch notes:

  • Improvements made to Oculus Rift Controls. Users can now grab objects from afar and bring them closer.
  • Teleport arc was redone and now displays all the time
  • Teleporting now can be done on either controller and not just the right controller
  • Removed strong language from the game
  • Adjusted dialogue to be thematically less dark
  • Adjusted how credits are displayed
More from Virtual Escape: The Play Room

Other announcements

All news
Game update20 Jan 2018The Oculus Patch! - Patch 3Hi all, Today we have an exciting patch for Virtual Escape: The Playroom, and in response to your suggestions we have added basic support for the Oculus Rift! The game should now be compatible with this device, allowing you to complete and hopefully enjoy the game using the Oculus Rift. That said; please understand that whilst we have added support for the Oculus Rift, this game was originally…Game update20 Dec 2017A New Name - Virtual Escape: The Play Room - Patch 2Hi all, First of all I would like to thank all the players we've had over the past year. Your feedback has been greatly received and we are truly grateful. We've been a bit quiet since release, we know. This is because we all decided to take some time off to reflect upon the game's release, just over a year ago. During this time we were proud to have released our first game on Steam, to much po…Game update7 Dec 2016Patch 1Hi all, Thank you to all those who have played the game so far! I hope you have enjoyed the game. Our number one goal is to insure our game runs smoothly as possible. We've recieved some feedback from some of you and so far it has been positive! Thank you so much. However we have gotten some suggestions on how we could improve certain aspects. So to ensure our game runs smoothly as possible, we…