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What HappenedNewsUpdate, 8/4/2020
Major update

Update, 8/4/2020

What Happened · published 4 Aug 2020, 14:55 UTC

All newsPlayers around this dateRead on Steam

Hello dear community!

We are back with yet another update, the result of us working tirelessly day and night and taking each of you into consideration. This update will address most of the issues our community had with the game, and will hopefully result in a more enjoyable experience without watering down the game.

-To start, we have done a massive polish of the game’s every aspect. We have cleaned up every level, fixed every bug we found and optimised whatever we could. We have, more importantly, provided a ton of hints and guides to the levels which the players got frustrated and had no idea about what to do. We have shifted and manipulated the environment in a way that will allow the explorers to explore and the casual players to progress with ease.

-Moreover, we have reduced the amount of waiting and dragging the player around throughout the game by approximately 1 hour. Although this was meant to represent the loneliness and the loss that Stiles’ experienced, along with his inability to act due to drug abuse, we could see why some of our players got frustrated through the dragged-out scenes.

-We have also added the option to skip cut-scenes and cinematics for our players, allowing second play throughs to be much faster and much easier.

-And finally, we have made it easier for our players to achieve the good ending of the game. We have given the feedback thought, and we realised the conditions to achieve the good ending could be a bit more lax, since the players really exerted themselves over it.

We hope this update will help new players and those not particularly patient to go through the game, while maintaining the game’s integrity for those who wish to explore every corner of the game.

We are looking forward to your feedback, and thank you for giving us your time!

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