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KartKraftNewsICYMI: Sky + Lighting update
In-game event

ICYMI: Sky + Lighting update

KartKraft · published 25 Jun 2020, 12:58 UTC

All newsPlayers around this dateRead on Steam

After May's force feedback algorithm update, the start of this month saw the release of the new dynamic sky system in build 0.1.0.2309. Featuring incredible, natural transitions from overcast to sunny weather with rolling cloud shadows, we also took the opportunity to overhaul the lighting and push the photorealism bar even further than before.

We've begun improving the off track experience by showing your kart in the pit area while making setup changes. This will also extend to the main menu, which will see significant UI changes in the next few updates. The future is bright for KartKraft!

CHANGELOG


New: Dynamic skies with improved lighting for all tracks. Weather currently locked to cloudy/overcast.
New: Added new camera view when returning to pits. Placement is temporary until team tents are placed.
New: Added backlights to Alfano and Mychron data loggers.
Fixed: Bug which caused track wear to be invisible.
Removed: Removed FFB skip steps preference as it is no longer required with the new FFB algorithm.
Improved: Adjusted high and ultra shadow quality settings to reduce appearance of floating vehicles. High settings are equivalent to Ultra in previous builds, with Ultra now including extra shadow detail
Improved: Increased friction coefficient on kerbing from 0.7 to 0.8
Improved: NTK mod track has been updated, now with kerb placements.

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Game update23 Dec 2022A few small improvementsFix for Practice mode not loading correctly in some languages/regions · Fix for Time Trial exploits by entering pits · Improved region detection in Time Trial leaderboards · Various stability improvementsGame update12 Dec 2022Backend migration completeThe backend migration is now complete. Thankyou everybody for your patience! · AI races are now available · Time Trial mode is now available · Time Trial leaderboards were captured about a week ago. All times and ghosts should still be operational. Do let us know if you experience any problems. · Please report any new bugs. We will monitor the new backend and fix issues if they occur!Game update3 Dec 2022Hotfix: SteamVR crashA small fix for a crash which affected some VR headsets using SteamVR