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eXpanSIMNewsPatch update #15: Engine roar and radio
In-game event

Patch update #15: Engine roar and radio

eXpanSIM · published 3 Jul 2020, 16:21 UTC

All newsPlayers around this dateRead on Steam

What's new

  • New engine and starter sounds
  • Simulator Radio integration (simulatorradio.com)
  • New city bus Solaris

Physics

  • Added physics state interpolation, which makes smooth vehicle motion for a low physics simulation update frequency
  • Reduced the default simulation update frequency to 50 Hz (it can be changed in the settings panel)
  • Added basic vehicle body aerodynamics
  • Fixed a possible torque converter error when switching from N to D at high speed
  • Optimised physics code execution time

Vehicles

  • Improved the readability of vehicle body widgets
  • Fixed missing mirrors in trucks
  • Fixed a possible error when respawning a vehicle

Maps

  • Improved the road shape and added details to the Winded Road map

UI

  • Added camera settings (orbit/zoom sensitivity and head shake effect scale)
  • Added radio volume setting

AI traffic

  • Added AI base code, but the AI-controlled vehicles will be enabled in the next update (next Friday)

SDK

  • Reorganised the structure of telemetry data and updated code samples (github.com/raving-bots/expansim-sdk)

Known Issues

  • Some vehicles may still need engine rev sound tuning
More from eXpanSIM

Other announcements

All news
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