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The AdventurersNewsBeta - Remaining Enemy Special Abilities
In-game event

Beta - Remaining Enemy Special Abilities

The Adventurers · published 18 Jan 2026, 17:00 UTC

All newsPlayers around this dateRead on Steam

Adventurers,The updated patch with the remaining 80% of special abilities for enemies is now complete. This gives all enemies some form of an additional special attack to differentiate themselves whether it's based on the weapons they use or their type to really differentiate themselves even more.

* Abyssal Mark - Increases incoming damage by a % (Debuff)

* Abyssal Power -Increases outgoing damage done by a % (Buff)

* Bite - Reduces all incoming heals by 50% (Debuff)

* Blood Thirsty - Increases damage done by a % (Buff)

* Braced Thrust - Add defensive buff with an attack (Buff)

* Commanding Presence - Reduces all incoming damage to allies by a % (Buff)

* Group Heal - AOE heal spells

* Slam - Hits all spots around the user

* Sap Energy - Reduces a target's energy

* Sap Energy and Heal Allies - Reduces allies energy and heals its allies

* Summon Undead - Summon an undead warrior to aid enemy

* Sweep Attack - Hits adjacent spots

* Throw Sand - Reduces hit chances by 50% (Debuff) Also, yes, it is intentional that some reckless enemies may swing and hit their allies as well when they do their area of effect attacks.

For the full patch notes check it out here.

Thanks again for your patience as always!

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