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Amoeba BattleNewsOutbreak - Minor Patch 1.04.7610
Game update

Outbreak - Minor Patch 1.04.7610

Amoeba Battle · published 30 Jun 2020, 01:52 UTC

All newsPlayers around this dateRead on Steam

Outbreak - Minor Patch 1.04.7610
Please note: Existing Outbreak saves should still work but are not guaranteed to be compatible.

Summary:
- Missions, especially in Region 1 and 2, should be much faster to complete.
- Rewards and resources have been rebalanced.
- Added a new special location, "resource", that gives bonus resources.
- Players now start with probes available in AMI screen.
- Regions should have more locations and travel range increased giving more options.
- Various balance and numbers tweaks.
- Added AMI voice lines.
- Fixed a crash involving amoebas with poisons.
- Fixed an issue with save files between solo/teams getting mixed up.

Details:
- Starting resources have been adjusted.
- Resources awarded per mission has been adjusted.
- Each location now grants a small amount of a random resource. Resources of the same type are lumped together as one reward.
- Cost for discovery reduced to 10.
- Discovery cost should be deducted once discovery is purchased.
- Added a new special location "resource". Resource locations grant extra resources.
- Reduced the number of discovery locations and added resource locations to compensate.
- AMI Modules now cost resources to uninstall, rather than install.
- Players now start with Cryo, Poison, and Heal Probe Modules already discovered.
- The number of locations per region is now always 25.
- Travel distance from location to location has been slightly increased.
- Infection now begins spreading after 3 travels.
- Adjusted balance of biohazards.
- Reduced the damage of meteors slightly.
- Increased the research tokens generated by meteor storms by 100%.
- Rebalanced the Queensguard trait.
- The first upgrade of a mission is much faster to earn.
- Major retuning of Microarchaeology missions. There are now more fossils and analyzing more at any one time will dramatically increase research rate. Enemies will also now scale over time so if you take too long, everything will get harder. Net result is mission should be faster and slightly harder.
- Major retuning of Hold the Line missions. Enemy waves now start much earlier, though there are fewer total waves. Net result is mission should be faster and slightly harder. Added a "time before first wave" to help players prepare.
- Minor tuning of Eradication missions.
- Added AMI voice lines to help communicate events, such as start of enemy spawning or how close you are to victory.
- Campaign missions 4 and 5 have been made easier.
- Fixed a crash that involved amoebas with poisons.
- Fixed an issue where solo/team save files were getting mixed up if a player switched back and forth.
- Minor UI changes and bug fixes.

More from Amoeba Battle

Other announcements

All news
Community10 Jul 2020VOD for Dev Livestream now on Youtube!If you missed the dev livestream on the new Outbreak features, the Youtube recording is now available to watch!Esports7 Jul 2020Dev Livestream - OutbreakLead designer Boogily Woogily will be playing Outbreak and showing off the new content that the dev team has been hard at work on! If you're interested in Amoeba Battle, join us to get an idea for how it plays and how Outbreak mode works. If you've been playing Outbreak mode, come check out the new content that we can't wait to get into your hands! The stream will start on Thursday, July 9, at…Game update7 Jul 2020Outbreak - Minor Patch 1.04.7698Summary: This patch focuses on stability and crash fixes. it also has a handful of balance tweaks. Please note that the AMI screen has some graphical issues that we are working to resolve. Details: - Reduced meteor damage to 200 from 400. - Increased the Viper's FP cap to 300 from 200. - FIxed a bug where beating the final mission while the location was infected would not win the game. - Fixed…