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Project Amalthea: BattlegroundsNewsClient update
Game update

Client update

Project Amalthea: Battlegrounds · published 21 Jun 2020, 07:57 UTC

All newsPlayers around this dateRead on Steam

Today we have two updates in a row. First of all we have new music from Jesse Gallagher and also all team members on CTF games now have distinctive blue and red marks!

Version 0.4.294:

- fixed bug with invisible missiles
- fixed GameObjectError when putting down the flag
- Flurry of Fire talent launches 4 missiles instead of 6
- changed and significantly accelerated the rendering of stars and the sun
- additional price balancing
- the character retains its orientation upon resurrection
- some resurrection and death tweaks
- new non-intrusive soundtrack
- sounds and music are loaded in parallel (removes jerks when the sound first appears)
- other changes and improvements

Version 0.4.295:

- fixed a problem with registration and the account log in issues
- the skill Breakthrough makes a volley of 10/20 missiles instead of 12/24 as before
- possession of an artifact gives -30% to speed (there was a bug in build 294 that gave +25% instead of -25%)
- fixed a bug in the English locale when it was stated incorrectly which team lost the flag
- changed some workings with flags in Russian locale
- torpedo talents reviewed, optimized and are now in RC state for next builds
- replaced artifact icon while carrying it
- added player team icon for all CTF battles
- the Fast and the Furious skill reduces maneuverability not by 100%, but by 80%. Ship control is now allowed during the skill effect
- added another soundtrack, music will now be repeated
- highlight the artifact when it is lying on the playing field
- different colors for effect icons at the character’s life strip
- no BG bots with stun effects are created
- minor price changes
- other changes and fixes

More from Project Amalthea: Battlegrounds

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