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Mortal Kombat 11News[6/16/20] PC Patch Notes
Game update

[6/16/20] PC Patch Notes

Mortal Kombat 11 · published 16 Jun 2020, 16:53 UTC

All newsPlayers around this dateRead on Steam

Hello all,
Here are the patch notes for today's PC patch!

Below are the release notes for the 06/16 Mortal Kombat 11 PC update:

General Gameplay Adjustments

Move list corrections
Fixed a rare Audio related game freezing issue
Fixed some issues with certain attacks using the incorrect Augment Elemental Type
Adjusted some overlapping text Menus regarding Augments
Removed placeholders from the Online Menu
Implemented some input fixes for Keyboard and Mouse
Added Ultrawide support for new animations (fatalities, friendships)
Fixed some Menu related UI issues with Ultrawide.
Added the special discounted Time Krystal offer.

Towers of Time

Fixed some rare issues with the Downburst Augment
Missing Towers of Time for some players should be now be working correctly
Optimized performance in Towers of Time

Stage Specific Adjustments

Kronika's Keep - Adjusted how some special moves interact with an opponent hit by the Time Orb Background Interaction
Kronika's Keep - Fixed a graphical issue when performing specific attacks.
Arena Select – fixed the placement of the fighters in Arena Select when viewing it in Ultrawide


Character Specific Adjustments


Erron Black - The first 3 hits of Ghost Koins (Fatal Blow) no longer allow for Breakaway

Kabal - Fixed an issue with Buzzsaws playing an incorrect animation when hitting an opponent

Kitana - Fixed a rare issue that could result in the Armor from Augment Kahnt Touch This to remain active after certain circumstances

Kotal Kahn - Adjusted Totem buffs values when there are 2 or more stacks of Totems on screen
Kotal Kahn - The first hit of Pinned Down (Fatal Blow) no longer allows for Breakaway

Kung Lao - The first hit of Beaten And Broken (Fatal Blow) no longer allows for Breakaway

Noob - Shadow Klones will no longer sometimes continue to animate when hit by some projectile parries
Noob - Shadow Slide can now only be parried by low projectile parries

Fujin - Adjusted wind effects on opponent's cloth physics when Bending Wind (Away + Back Punch) is performed
Fujin - The final hit of Warped Needle Amplify now correctly works after it has been previously Flawless Blocked
Fujin - Fujin no longer sometimes has incorrect Gear Abilities in some Story Mode fights
Fujin - The first hit of Winds Of Change (Fatal Blow) no longer allows for Breakaway
Fujin - You can no longer do an extended combo against your opponent after Finish Him with Warped Needle until the Fatality window timeout has occurred

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