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Downtown Drift - OG PackNewsDowntown Drift Update v.1.4
In-game event

Downtown Drift Update v.1.4

Downtown Drift - OG Pack · published 9 Jun 2020, 19:00 UTC

All newsPlayers around this dateRead on Steam

In this Update I am adding some much need settings to the options menu including custom controls for both keyboard and controller and also introducing the dashboard with meters for speed and rpm.

Over most of the past year a lot of complaints have been made specifically about the very hazy or foggy visual of the game. I finally decided to add the option to adjust two quite prominent visual effects that are responsible for this problem. From now on there is a slider for both Bloom and Motion Blur, this allows to control the intensity of those effects and even turn them off completely. However, notice that even at the lowest setting there will still be a slight bloom. Still this should make a noticeable difference and allow for a more enjoyable experience. In addition there now is an option to turn v-sync on or off.

Another issue that bothered me was the inability to customize the controls. It seemed like this was not an immediate problem for most players, but it still felt like an important feature to have. In the Controls menu there are now the Bindings for both Keyboard and Controller than can be changed if needed.

Over the past Updates I have noticed somewhat of a decrease in Performance which is obviously always bad. In particular the newly introduced ads that would show up at intersections caused quite a drop in frames. With this Update the ads have been removed again, not only for performance reasons but also because of the fact that they did not really match the overall aesthetic. On top of that I remodeled and retextured the buildings while making sure to only use one material to speed up the rendering process. In addition real-time reflections have been greatly optimized so there should be a noticeable performance boost on higher quality settings.

The UI Color scheme has been reworked simply because the very bright white seemed too much of a contrast to the overall dark visual of the game. The new colors are now dark red and dark blue. Also the Leaderboard has been extended with a Friends Ranking, that way Highscores can be easily compared among Steam friends.

Here are all the changes for this Update:

  • fixed back mirror
  • added friends list ranks
  • added speed meter/rpm meter
  • increased real-time reflection performance
  • added custom controls
  • extended graphics options
  • reworked building and road models
  • reworked UI color scheme
  • fixed proximity ranks format

Feel free to leave any feedback for this update in the comment section below.

Best,

ThatMadProgrammer

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