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Sealer AssistNewsSealer Assist Interactive Monster Update
Major update

Sealer Assist Interactive Monster Update

Sealer Assist · published 9 Jun 2020, 14:00 UTC

All newsPlayers around this dateRead on Steam

Full patchnotes

                          [          Bug Fixes        ]
You can No longer get soft locked at the first Inn.
You can No longer get soft locked at the Act 1 Boss.
The Mountain Zone is Locked until entering the Town.
Crossbow no longer shows Del Tor's wand Text
You can no longer accidently unlock more than is intended
The shop used to sell too many cards (including Tier 3 cards in a tier 0 zone)
Music NO longer Plays Double in every battle.
The Wolfrun Inn no longer spams music.
Engulf no longer locks you into forever transforming into engulf.


[ New ] Monsters now have Interactive attacks
Music By LonelyLeppy
[ Changed ]
Goblins Damage has been scaled from 25 to 15
Jailed Goblins have been scaled from 35 to 19
The `Buy Potion` and `Stat` button have been implemented Into the shop system.
The Wall Climb in the Mines is now a toggle instead of static up and down.
Pressing `I` Will Open and close the inventory system
Transition Effect added
Goblin Grunt Sprites Changed and updated
The battlesystem has been Completely Recoded.
The Dialog System has been Recoded.
[10:32 PM]
[ Removed ]
Old Shop remnants
Ladder Climbing Sounds
The Seed Dungeon has been Disabled for now. Will Return soon With new Coding. [ Planned ]
Side Areas to every zone, More side quests
Act 2 (Snowfell) and 3 (Void & Volcane) are on the way.
More Cards are always planned (even after I finish)
[ Known Bugs ]
Casey Refuses to give you his quest sometimes ( //Null )
Some Areas will not play the transition effect.
" Thunder & Light Arrow Sometimes Flip flop between their Sprites. (this is due to them sharing code, i will need to seperate them)
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