Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Planetary AnnihilationNewsStay Safe Updates
In-game event

Stay Safe Updates

Planetary Annihilation · published 29 May 2020, 01:09 UTC

All newsPlayers around this dateRead on Steam

Hello Commanders,

Did you want to know what Planetary Annihilation Inc is doing to help you stay safe during COVID-19? No? Didn’t think so.

Instead we’ve spent the time adjusting the dials, tweaking the numbers and fiddling the stats, all to create the new perfect™ TITANS balance. We’re making adjustments to make it easier to create your initial base, make tanks more viable as an early game option, and also make it easier to get into the orbital layer.

For the map makers among you, we fixed metal on the equator, allowed you to quickly create backups as you work, and height adjustments are now possible for terrain.

You’ll need to dive into the pas files with your preferred text editor to make the changes, no fancy UI just yet, but it will allow you even more control over your creations. In return, don’t create systems with planets as far apart from one another as possible and orbital travel times so long they verge on the realistic. No one likes those systems. Please stop.

New support section on website (work in progress): https://planetaryannihilation.com/support/

Technical Notes


Partially fixed attack (focus fire) charging to their death for units with a firing delay, ballistic solutions, etc. eg Grenadier, Hornets, etc.

Queued area load and unload can now be used to create a temporary ferry.

TITANS Balance Changes


Commander

  • Build range increased to 30 from 20
  • Faster and more accurate alt-fire ubercannon d-gun (114438)
  • Fixed all commanders to have identical mesh bounds based on base commander spec (114438)

Icarus Solar Drone

  • Speed increased to 50 from 30

Stryker attack vehicle

  • Speed increased to 20 from 15 (faster than Dox)

Grenadier

  • Rate of fire increased to 0.5 from 0.4
  • Range increased to 145 from 130
  • Yaw ranged increased to 135 from 90
  • Idle aim delay decreased to 0.5 from 1.0
  • Firing standard deviation decreased to 0.75 from 1.0

Drifter hover tank

  • Range increased to 115 from 100
  • Damage increased to 125 from 120

Pelter medium range artillery

  • Firing standard deviation increased to 0.5 from 0.35
  • Range decreased to 240 from 260

Orbital Launcher

  • Cost decreased to 1,500 from 2,000

Mend advanced combat fabricator (check the build range)

  • Can now build Anti-Nuke Launchers and Umbrella anti-orbital defenses

Anchor defense satellite

  • Ground weapon range reduced to 80 from 100

Jig gas mining platform

  • Metal production decreased to 30 from 36
  • Energy production decreased to 7,500 from 9,000

Piranha gunboat / sea scout:

  • Navigation changed to new water-hover (114438)

Stingray missile ship target priorities:

  • Air & ( Transport | Bomber | Gunship | Titan )
  • Mobile & Air

Narwhal frigate target priorities:

  • Air & ( Transport | Bomber | Gunship | Titan )
  • Mobile & Air

Horsefly advanced heavy strafing aircraft

  • Cost increased to 2,000 from 1,200
  • Health decreased to 1,250 from 1,500
  • No longer targets air

https://planetaryannihilation.com/guides/titans-balance-changes/

Client Improvements


Local client improvements:

  • Added support for interplanetary area and line formations with load / unload
  • Added build range preview (control)
  • Added official support link to start menu (and removed community support link)
  • Added alt / option alternative area build (114438)
  • Added max radius for alt / option alternative area build (114445)
  • Changed Armory to be available offline and show locked commanders not available to purchase without steam overlay (114473)

Client Fixes


Local client fixes:

  • Fixed black screen issue where load event for splash image failed to fire (patched by community mods)
  • Fixed strategic icons and fog of war lighting showing when units teleporting
  • Fixed invalid userIds causing empty friends list (114473)

System Editor Improvements


Local client improvements:

  • Added export to system editor for fast backups while creating maps
  • Added description, creator and version to system editor

System Editor Fixes


Local client fixes:

  • Fixed system editor metal sport validation
  • Fixed unselectable sunken CSG in system editor

Server / Sim Improvements


Local server and public server improvements:

  • Added continuous area load / chase and interplanetary area load / unload (queued area load / unload orders can be used for temporary ferry)
  • Added terrain height adjustments to planet builder
  • Added water-hover navigation type for low draft brown water navy access to shallows (114438)

Server / Sim Fixes


Local server and public server fixes:

  • Fixed transport / distance with teleport load / unload exploits
  • Fixed death explosion damaging their own wreckage
  • Fixed move sub tasks targeting a unit only targeting initial position resulting in missed air / orbital loads for moving units
  • Fixed nav agent targeting of lower layers by air / orbital not excluding radius of each agent resulting in missed loads as vertical move outside of goal range
  • Partially fixed attack (focus fire) charging to their death for units with a firing delay, ballistic solutions, etc

Modding


Unit server mod changes:

  • Added load_range and chase_range to transporter spec

Content Creation


Video creation improvements:

  • Added --no-sun and --no-planets with hidden black biome for video capture using api.ar_system.changeSkyboxOverlayColor(0,0,0,1)

https://planetaryannihilation.com/news/stay-safe-updates/

New Developer and Publisher Since 2018

https://steamcommunity.com/games/233250/announcements/detail/1709566654618577848

Both games are updated at the same time.

We are Kickstarter backers, supporters, modders and players continuing development of PA.

Kickstarter Backers From September 2012

Founding Kickstarter backers from September 2012 were gifted TITANS for free.

All other owners of classic PA can upgrade to TITANS at a permanent discount of 90% off.

Permanent 90% Off Upgrade To TITANS

This is the first thing we changed.

Visit the TITANS store page and

SCROLL DOWN

to

Buy Upgrade to TITANS from Classic Planetary Annihilation

for the permanent 90% off special upgrade price of ~US$2.99.

https://store.steampowered.com/app/386070/Planetary_Annihilation_TITANS/

https://store.steampowered.com/sub/85408

News: https://planetaryannihilation.com/news/

Development and Updates Timeline: https://planetaryannihilation.com/timeline/

More from Planetary Annihilation

Other announcements

All news
Game update15 Nov 2021Updated Launch Options to ensure Mods work again.We've updated the external web location the game looks for mods to reflect a new home. The old home unfortunately went off line, and we've been creating a new location for mods to live in the meantime. Mods should now be operational again in game, both in search mode and should download correctly. The only practical issue is that the mod list may not be updated with such frequency any more - mo…Game update14 Aug 2021Fusion Update 115958Hello Commanders, 115958 is another quality of life update in the Fusion series. · Updated translations · Fixed Galactic War freeze when selecting edge systems · Fixed psychedelic 2017 commanders changing colour · Fixed render chain memory stomp with fractional scaling eg subsample 75% · Added --single-material to papatran to combine multiple materials in units that should have only a single ma…Community23 Jul 2021TITANS 1v1 Ranked Season 12 with US$3,000 Prize PoolMid-season ends 2021-09-03 00:00 UTC Season ends 2021-10-22 00:00 UTC Prize Pool US$3,000 Hello Commanders, Ranks are reset and Participation prizes are back for the most active players with more prizes available to higher leagues. Mid-Season Participation Prizes Mid-season ends 2021-09-03 00:00 UTC Allocation Leagues Description Prize First 3 1 to 5 Anyone US$100 Next 3 1 to 4 Silver and highe…