We are making some major balance changes and adding big new features.
There is a button to screenshot your whole base, and a new item for use in The Caves
We added a results screen to add value and the feeling of achievement to your play
*Results may not reflect data from previous version save data.
*Many blocks have increased Durability, so your base may have many 'damaged' blocks.
■ updates list
- Changed design of blocks that don't allow bullets to pass through
- Added the Mining Charge for clearing paths quickly
- Rusty version of Arbalest and Phalanx traps
- Added skill for Bridge and Fence durability
- Added skill for Attack speed of Spring traps (Tenderizer included)
- Full base screenshot feature added
- In-game guide added
- New story scene after clearing the 7th night
- Results screen on game over
- Results screens after specified nights are cleared
- New design to add depth to The Caves background
- Pop-up notice for unavailable actions
- New tips pages added (Enemy info and others)
- Increased number of Save Data slots
- Added Russian language
■ Other minor bug fixes
- Adjusted burn damage
- Adjusted enemy knockback numbers
- Adjusted so traps can still attack while Ooze is damaging them
- Increased durability of many blocks and walls
- {items] Spikes will stop working at 1 Durability and won't break from use
- Adjusted attack speed of some traps
- Hellfire can now pass through other traps and some blocks
- Can now get a Rusty trap from the first Abandoned Factory
- Wood and Stone collection rates adjusted
- Adjusted item descriptions
- Can now use play speed buttons to close Building Mode
- Can now start/close Building Mode while facility UIs are open
- Fixed small bugs regarding Engram menu
- Fixed small bugs regarding Facility UIs
We will continue bringing regular updates, so please enjoy!