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OutpostNewsOutpost 1.7: Artisans
Major update

Outpost 1.7: Artisans

Outpost · published 1 Jun 2020, 14:06 UTC

All newsPlayers around this dateRead on Steam

Item Crafting


You can now disassemble all the items that you don't use, to gain Arcane Essence. You can then use your Arcane Essence to craft new epic items. You can choose the slot, appearance, name and stats!

Customization


The Customization code has been rewritten. As a result, you'll have to re-select your previously selected colors from the customization menu. There is also a new option where you can customize the color of your Shrine and its bullets!

Additionally, there are now a couple of new item models and colors to choose from. There are also a few new item traits, discussed below.

Fishing Spots


There is now a new tool: the Fishing Rod. You can use this to fish in fishing spots you'll find scattered across the map. Fishing can give you resources, but also has a chance to give you special treasures that grant bonuses for your current run!

New Talents

Fishing Rod


This one is simple, and serves as the talent for the new Fishing Rod tool.

Fishing Spots


These talents will increase the spawn rate of Fishing Spots on the map.

Projectile Bending


When levelling these talents, your turret's projectiles will bend more and more towards their target, increasing their accuracy.

Small Changes

  • New Item Trait: Unlimited Gather range.
  • New Item Trait: Your character emits light.
  • New Item Trait: Mark Berry Bushes on the minimap.
  • New Item Trait: Bonus Trap Damage.
  • Nights are now slightly less dark.
  • Winter is now slightly less bright.
  • Camera speed now scales with the player's movement speed.
  • Items can no longer have duplicate traits.
  • When going past night 50, your chances of getting better items will increase very slightly for every night you beat.
  • Turrets will now only try to target enemies that are in their Line of Sight, so they will no longer try to shoot through mountains.
  • There is now an option to disable non-essential particles
  • We have made some performance improvements, especially in the lower quality settings. If you are having trouble running the game, try lowering your quality settings and disabling damage numbers.
  • Added some help buttons to the talents menu to help out new players.
  • Two new music tracks have been added to the game, as well as to the Official Soundtrack on Steam.

Balance Changes

Spring


Because Spring was a rather lackluster season, with only a small amount of people breaking their records on Spring, we've made a small change to the vines. Vines now have a chance to disappear every day, making space for buildings instead. This chance increases with luck.

Item Traits


The following changes only count for new items. When a bonus is improved by X%, we mean that the amount you get compared to the previous amount is, on average, X% higher. For example, Items that gave +50% chest loot will now give +65% chest loot, making it a 30% increase compared to the previous amount.

Chest Spawn Rate: average bonus increased by 30%.
Chest Rewards: average bonus increased by 30%.

Bugfixes

  • Fixed the Steam Engine's tooltip in the talents menu. It is now correctly displaying +3 damage instead of +2.
  • You can no longer gather multiple resources at a time.
  • Minions should no longer teleport close to the shrine. If you still experience this issue, please let us know!
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