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Super PilotNewsVersion 0.7.1: balancing & bug fixes!
Game update

Version 0.7.1: balancing & bug fixes!

Super Pilot · published 10 Apr 2020, 12:05 UTC

All newsPlayers around this dateRead on Steam

Gameplay

  • Immune ships for a short time after respawn
  • Regrouped the direction and brake assists into 1 single "smart steering" option
  • Fixed ship getting stuck in the track when landing on a tube
  • Pads won't be triggered on ships respawn anymore (including mines)
  • Increased the track colliders precision
  • Fixed bugs where some ships could gain infinite speed while straffing on slow and dirt surfaces
  • Decreased slow surface effect by 20%

Track Editor

  • Fixed glitch when undoing a split of the last track section
  • Fixed unwanted input field focus change when entering values manually
  • Removed useless "Add Editor Boost Pad" option in the controller mapping screen
More from Super Pilot

Other announcements

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Game update23 Sep 2024Version 0.9.1: bug fixes + lava + new musicHi everyone, We’re thrilled to announce the release of our latest minor update! Here’s what’s new: · 6 new music tracks · New Damage surface (lava) · Updated art for Health and Slow surfaces · Fixed track play count incrementation not working · Fixed several game breaking issues in Low Thank you for your continued support! Join us on our Discord channel: Follow us on Twitter: @dopagamesMajor update21 Mar 2024Version 0.9.0: online multiplayer & tunnelsHi everyone, We appreciate your patience and are thrilled to finally unveil that we've released the 0.9.0. update, which includes 2 new features: · Online multiplayer! This is still very experimental since we didn't have enough players during the closed beta to test it properly. Right now the maximum is set to 12 players, but it could actually be more or less, we just don't know. Please send us…Game update27 Feb 2024Version 0.8.3: hot fixHi everyone, We've fixed the connection issue preventing players from accessing shared content. Sorry for the inconvenience!