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BadLadsNewsThe Garbage Update
In-game event

The Garbage Update

BadLads · published 28 Apr 2020, 23:43 UTC

All newsPlayers around this dateRead on Steam

New

  • New environment entity: Garbage - items can be thrown in for disposal.
  • Government Jobs have a new skill called "Scales with Economy".
  • Revised and improved main menu music by composer Janis Grikis.
  • New elevator music, now starts at random intervals.

Changes

  • Adjusted economic model speed. Will reflect new/destroyed money printers much faster.
  • Changed elevator movement code to be more authoritive on the server side to prevent client-side desyncs.
  • Changed max buildable multiplier to 1.5 instead of 1. Meaning you can build 50% more!
  • Government wages only scale upwards, and cannot fall below their default wage cap.
  • Car Bombs now deal more damage, quickly exiting the vehicle to avoid death will no longer work.
  • Money printers are now affected by the economy.
  • Nerfed safe health.

Fixes

  • Fixed passenger replication viewer, the server would ignore the passenger positions in the vehicles and fail to replicate surrounding buildings and players.
  • Fixed clipping near apartment elevator stairs. Bug report credit goes out to Parzival.
  • Fixed edge case that caused character mesh to not be hidden when in vehicle.
  • Fixed Medical Kit and Taser not playing thirdperson use animation.
  • Fixed Taser sparks not despawning.
  • Fixed randomly getting stuck after exiting vehicle.
  • Added safety clipping near the tunnel.
  • Fixed clipping under the bridges.
More from BadLads

Other announcements

All news
Community24 Feb 2026BadLads is being reworkedHey everyone, Purchases are on hold for now. The game is going through a major rework and we don't want anyone buying the current build. More news coming soon. - Chemical Heads StudiosMajor update23 May 2021The Large UpdateBadLads has received a major update introducing Base Building, Crafting, Collecting, Contracts, Plugins, Visual Revamp. Showing off VR and procedural progress. identity cards, procedural players, procedural levels and new a ton of new items. Read the full development blog here :Game update23 Jul 2020The Whaling Gambler Update: Hotfix #1Fixed garbage can clipping into shop building. · Fixed missing sidewalk under park. · Fixed new area tree elevation. · Fixed trees not coming out of ground near park. · Fixed Hierarchical Level Of Detail causing crash when exiting game. · Disabled per bone motion blur on common game skeletons. · Fixed Lucky Spin not spinning after a few spins (client-side cosmetic). · Fixed Item Gate checking B…