
Happy easter everyone! Just because it's easter doesn't mean we stop patching. We focus primarily on the map editor, with a nice how-to guide written up.
We suggest creating new maps from scratch after this patch (we promise to stop breaking old maps soon!). If loading old maps, we recommend re-placing all roads, rivers and forests.
If your old map doesn't load, please send them to [email protected]
You may need to restart steam to get the patch.
Patch v1.03
Map Editor:
- Uploaded steam map-editor guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2058875860
- Added more tool-tips
- Fixed rare bug where certain fonts would disappear
- Removed large-town object for now - its shape was causing issues (will be reintroduced soon)
- Fixed custom-shaped terrain sometimes having wonky colliders
- Changed roads to be polygon shaped - the previous single-pathing was causing issues with colliders.
Major:
- Turned on vsync for all graphics quality settings to fix excessive frame-rate on certain machines
Minor:
- Added steam workshop button to custom missions level-select screen (opens a web browser to workshop page)
- Made figurine muzzle-flashes be disabled with 'show battle animations' option
- Fixed bug where dragging and unslotting a unit resulted in visual glitch and losing ability to slot that unit
Balance:
- Further reduced artillery blast radius veterancy perks
- Made tanks a bit more resistant to artillery barrages
What's next? Localization improvements, a 'straight-line' move command and of course more bug fixes.
If you're having problems with speech recognition, please refer to this thread: https://steamcommunity.com/app/1011610/discussions/0/2262438048225838980
We're working hard to make the game the best it can be, so good or bad, please leave a review with your thoughts and comments.