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Pro Motion NGNewsPro Motion NG 7.2.6.
In-game event

Pro Motion NG 7.2.6.

Pro Motion NG · published 26 Apr 2020, 13:06 UTC

All newsPlayers around this dateRead on Steam

Changes

Fix: Random crash when closing project.

Fix: Loading an (older) tile map project could lead to project corruption.

Fix: Random error when using (e.g.) Ctrl + 1 to unzoom after opening/closing projects.

Increased max layers to 256.

New shortcuts for layer navigation: Move layer up / down, top / bottom, toggle layer lock.

Fix: Right mouse button tile erase not working in tile map pick place mode. When you have a tile as brush and place it with the right mouse button then a full tile erase should be done. This worked with indexed transparency but not with alpha transparency. An "action aborted" message appeared.

Improved keyboard shortcut management. Now keys like "Tab" can be used as well.

Fix: Licensing engine not working with UTF8 characters. Names with Asian characters have been displayed as ????

Free edition project management improvement. Due to a restriction to have two projects open at a time only, certain sample projects could not be loaded. It should be possible to load every existing project while creating a new project is only possible if you have only a single one open.

Fix: Different clipboard transfer glitches. Creating new project from clipboard did not use transparency if an image was copied to the clipboard that used indexed transparency. Getting data from clipboard as brush not working with clipboard image using alpha transparency.

Increased export scale max value to be 20.

Fix: Brush container could not be placed on second monitor. Always returned to top left corner of main window after startup.

Fix: Main window not maximizing again after minimizing all Apps using WinKey + D and switching back to Pro Motion.

More Shortcuts...
Toggle bucket isolated fill on and off
Toggle pen pressure sensitivity (known as 'brush tip size') on and off
Toggle brush pattern fill mode (technically, being able to cycle through fill modes on the fly)

Fix: Shortcut using F1 and any extra key opens help instead of when F1 pressed only.

Store option to display or hide home screen for next start up.

Fix: Export only plugins accessed even when only checked for supporting to read a file.

Fix: Outside border selection modification one pixel too small.

Fix: ESC not working with "Create Animation Window". ESC now stops a running preview and closes the window otherwise.

Fix: App windows not disabled when no project active. If home screen is active the app windows could be used leading to different sorts of errors.

Stencil improved.
Stencil operations now stored in undo history.
Warning message if selection is to be changed while stencil auto update feature is enabled because this reverts the operation so that nothing would happen.
Initially "deselecting" a color must invert stencil first, automatically.

Added message if Windows Ransomware Protection blocks access to documents folder.

Added warning when trying to save alpha transparent image/animation with incompatible file types.

Improved overlay hint texts for the option icons in the layer window. There are a couple of icons in the layer window to show if alpha is enabled, stencil, global palettes and spare frame. Their text descriptions for when these options are active or inactive have been improved to make their state and function more clear to the user.

Added separate white color index for transparent pixels when loading alpha enabled images/animations. When image/animation files (e.g. png) where loaded then there was only a single white color used for fully transparent pixels and opaque white pixels at the same time. Now there is a separate white palette index for the transparent pixels.

Fix: Create project from clipboard contents not working correctly. With alpha enabled images the empty area was not correctly cleared. The palette was not taken/built from the image data but from the current project default.

When creating an alpha enabled project now color 0 is used as white and transparent instead of 255.

Fix: Errors in palette window when "alpha only" edit mode is enabled. If you clicked into the alpha palette then an error occurred. Also the vertical size of the alpha gray scale palette was wrong.

More from Pro Motion NG

Other announcements

All news
Game update16 Feb 2025V8.0.11 releasedSeveral features and fixes... New option to automatically write tile set file when project is saved. Separated menu entries to load a color palette into load from palette and image file. Load from palette now uses the visual palette browser where palette previews can be seen. Added new color palettes and link to lospec.com to load palettes from there. New function to Replace / Swap colors. Can…Game update1 Sep 2024V8.0.10 releasedSeveral features and fixes... Indicator layer for color constraints checks now updates on frame and layer changes. Menu Edit/Rotate and Flip actions now also work on an active transformation. New command for the plugin interface: GETLAYERNAME(idx). New option in preferences to enable/disable paint mode toggle. New option to pipette tool to switch of color edit with double click. Different perfo…Game update12 May 2024V8.0.9 releasedSeveral features and fixes... Showing active file name in taskbar. Added live update while drawing. The following shortcuts can be used while using a tool and live feedback is given: - switching color - swap first/second color - switching color palette rows - switching gradient - switching between gradient colors - flip gradient - change brush size Added "Find Shortcuts" function for Shift + Ct…