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OutpostNewsQuality of Life Update
Game update

Quality of Life Update

Outpost · published 11 May 2020, 11:26 UTC

All newsPlayers around this dateRead on Steam

New features:

  • You can now move around using the arrow keys! For those looking for WASD, you can rebind them in the options menu.
  • Numerous performance improvements have been made, with more to come!
  • You can now click a resource once to gather it, instead of holding down the mouse button.
  • Collecting a Wisp now has a different sound from a spawning wisp.
  • Increased the scrolling speed of scrollable menus. It was really slow.
  • Applied better formatting to large numbers in some places where it was missing.
  • When building aura buildings like the flag, you'll now see an indicator to see which turrets it will affect.
  • There is now a Subreddit button next to the Discord button.
  • Made it more obvious that you can scroll in the talents menu.
  • Made a few changes to the ingame UI to improve clarity.
  • You can now examine your turrets to see their stats. By default, this is set to alt + click.

Balance Changes:

  • Spring talents now give more luck in the later stages. 10 / 20 / 30 / 40 / 50 =10 / 20 / 35 / 50 / 65
  • The last fall talent now also gives +1 stone.
  • Drumstick (Night 20) now has 700 HP, down from 800.

Bugfixes:

  • Fixed a bug where building and removing multiple beds would reduce your energy more than it should.
  • Fixed a bug where the Vitalizing Crystal would not grant energy correctly.
  • Fixed a bug where some keybinds would not display correctly under the ingame buttons.
  • Fixed a bug where the Discord link wasn't working.
  • Fixed a bug where boss healthbars would show incorrect names.
  • Fixed a typo in the Runic Expert talent.
  • Fixed a bug that caused Steam Cloud savegames to misbehave.
  • Fixed an issue that caused the Journal to work incorrectly.
  • Fixed a bug where marking runestones and/or chests did not work correctly.
  • Fixed a bug where the player's pathfinding would not work while enemies are spawning.
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