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Bells 'n' WhistlesNewsDevelopment Update #04
Community

Development Update #04

Bells 'n' Whistles · published 8 May 2020, 02:08 UTC

All newsPlayers around this dateRead on Steam

Hello again! About another week has passed and a lot more work has been done. Recently I've been super motivated to add more things to the game, and a lot of additions and fixes have been made.

Here's everything that's new:

  • The tutorial has been completely redone in order to make it a more interactive and more enjoyable experience, and also in order to give the game a bit of personality.
  • Game over messages now display each time you lose for extra character.
  • Lots of code optimizations have been made, which increases the amount of customization options I have when it comes to level creation.
  • There are now a whopping 4 LEVELS that have been implemented into the game, with more to come.
  • All of the sound effects in the game have been completely redone.
  • A lot of the art has been looked over and polished.

Ahhh... to heck with it, here's some screenshots of some of the new stuff:

As for plans over the next week or two, here's what I have in mind:

  • More levels!
  • Implementing background music for the menus and levels.
  • Potentially getting new screenshots for the Steam page, as well as potentially beginning work on a trailer.
  • A bunch of small tweaks

We're getting close to that sweet, sweet early access release, and I am very excited. Still shooting for end of May or early June (musical reference?), but like I said, as much as I would like the early access to be released then, there's no guarantee it will be. Only time will tell.

That's it for now, I hope everyone is well and staying safe! I'll see you all soon!

- Tommy Galletta, Designer of Evil but Fair Game Mechanics for Bells 'n' Whistles

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