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PolylithicNewsVersion 0.9.3.2
In-game event

Version 0.9.3.2

Polylithic · published 16 Jan 2026, 15:20 UTC · build 21506299

All newsPlayers around this dateRead on Steam

Hello, friends and players! We’ve released an update that should improve the game. It was only possible because of your excellent feedback and reports, and for that, we are truly thankful. And again, please bear with us as we roll this out, and help us make Polylithic better by reporting any bugs or issues on our Discord.

Release Notes:

0.9.3.2

  • The map can now be scrolled beyond the immediate region of the player

  • Trees and other large terrain objects now fade in when first loaded

  • Adjustments to the Wolf quest

  • Updated credits and logos

  • Drop model tweaks

  • Fish can be caught with hands

  • Adjusted the shown entries in the Codex

  • Localization tweaks

  • Emote menu

Experiencing problems?

  • If the game crashes, please send your Player.log file located at:(APPDATA/LocalLow/Polyperfect/Polylithic/Player.log)

  • If the game stutters or experiences performance issues, please send a video of the issue, your full in-game settings, and the hardware specifications you are using.

  • Try launching the game with the -force-d3d11 parameter. This will force the game to use DirectX 11 instead of DirectX 12, potentially improving performance for some players.

We Want to Hear From You!

Your feedback is vital to shaping the Polylithic world. Join the conversation on any of these platforms:

  • Polylithic Steam Community

  • Polyperfect Discord

  • Polylithic X

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