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Sometimes Always Monsters - Author OutfitsNewsAdapting to Feedback - Build Update #408
In-game event

Adapting to Feedback - Build Update #408

Sometimes Always Monsters - Author Outfits · published 5 Apr 2020, 00:56 UTC

All newsPlayers around this dateRead on Steam


We've been reading a lot of the feedback and doing our best to understand some of the issues people are having with the game. The largest being, people seem to be missing a lot of the game's content because they're very focused on writing their novel.

We want people to be aware that the game will not tell you to when or how to explore the cities, or lead you to the best content. If you stay inside and do nothing but write, there's a good chance you'll miss a lot of great stuff. So, we're adding a pre-game notice hinting so.

The second largest complaint was from import players who saved up the $10,000 to pay for Sam's gambling debt in ASM. Most in this case are confused about the continuity of the sequel, and why they're not playing as the protagonist they expect to be.

So, we're adding some extra content to reveal pieces of the story a little earlier in the game. This will help ensure players understand that their specific timeline has been considered much sooner.

Of course there are more complaints (many we agree with) that we'll be remedying in the near future. So, we thank you all for your feedback and helping us understand how things are presented.

Here's what is in the latest update:

  • Removed duplicate character from Spouse's epilogue
  • Added preface to vignette scenes for context
  • Posted a design philosophy explainer in preface to the intro
  • Fixed issue with epilogue spouse changing sprite inappropriately
  • Reverted leftovers back to their original design
  • Prevented players from teleporting out of the epilogue by getting too drunk
  • Updated prisoner "Lucy" sprite to appropriate female model
  • Fixes for controller users unable to leave showers
  • Trisha will no longer force you to smoke a cigarette after going to the club
  • Cleaned up some typos in the C&C fantasy game with Sheena
  • Allowed all gambling machines to update your status with the casino
  • Prevented player from eating and sitting inside Shelly, while she's already on the couch
  • Smoothed some party movement for groups going to the gun range
  • Updated flower cart store wallpaper (no longer Bullet Burger)
  • Changed actors in the film City of Kings
  • Fixed an issue where some theater chairs forced endless movie watching
  • Prevented players from watching a movie twice in a single theater showing
  • Fixed an issue in the Gun Range where your spouse's sprite would turn into Yasi
  • Made bus friends aware of Hermes' return after he goes missing
  • Recipe for PB&J Sandwich now works as intended
  • Prevented re-entry to Kingston Mansion once finished Alexa's adventure
  • Fixed a hard lock with the Kingston Mansion attendant
  • Once completed, book readings will now vacate from phone notifications
  • Enabled player movement after they regain sanity from their final delusion
  • Dream sequence trigger for import players who kept their book (paid Mr. Parker) in ASM
  • Added the ability to feed treats and food to the dogs

The update should be live now, and ready for download. We hope that you find some changes here that you can appreciate, as we continue to steamroll any more bugs.

- VD

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