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Clicker Heroes 2NewsExperimental update - Transcendence, Wizard, Astral World, and Achievements.
In-game event

Experimental update - Transcendence, Wizard, Astral World, and Achievements.

Clicker Heroes 2 · published 7 Apr 2020, 00:50 UTC

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Transcendence

In our last experimental update we introduced Ascension and in this update we’re introducing Transcension which is an additional reset mechanic that allows you to earn hero souls that you can use to unlock special perks that augment existing skills or increase the value that nodes in the skill tree provide whether it’s individual nodes or an entire set of nodes for a specific stat.

You can also now migrate your saves over from live and depending on how far you got, you may be able to Transcend already and try it out.

Wizard

The Wizard wasn’t available in the last update since we weren’t quite ready for Ascension. We’ve since fully implemented Ascension on the Wizard and have also made significant changes that you should be aware of.

Skill tree changes

Due to the removal of gilding and the introduction of Ascension we’ve had to rebalance all of the nodes and in doing so we’ve made it so that skill tree nodes of the same type no longer increase in value as you get further out in the tree. This was done to prevent the feeling that you need to stay in an ascension for as long as possible to get the most value out of skill tree purchases.

​Haste and Flash changes

As some of you may know, there were some issues with haste and the way the Runecorder worked before. We’ve decided to remove haste from items on the Wizard and have changed the functionality of the Flash trait. Instead of Flash increasing the cast speed of skills we’ve now made it so that Flash gives a chance to cast the spell again instantaneously which will also have a chance to burn, chain, shatter, explode, etc.

To compensate for the haste and flash removal, we’ve also reduced the cast time of all spells.

​Runecorder changes

The Runecorder has been significantly improved and instead of needing to get all your spells into one Runecording we’ve added the ability to chain multiple Runecordings together. By default, it will now perform each action once and work its way down the playlist, but we’ve also added the ability to selectively repeat each recording as many times as you’d like. However, there is a cap of 20 Runecordings per playlist and you’ll still need to make some longer recordings if you want to have a more complex playlist.

Skill tree Randomization

Similar to World Traits, we felt that with Ascension skill tree randomization no longer made sense on the Wizard and we have decided to remove it.

General

New Star System UI

The world select panel has been drastically reworked to display the total number of worlds in a Star System and to show your progression through a Star System.

Astral World

Along with the new Star System UI and the introduction of Ascension, we’ve decided to add a new world that only shows up for the last world of every Star System. The Astral world is at the center of every system and contains a variety of unique monsters and a special world boss.

Achievements

Achievements have been implemented and can be accessed through the Miscellaneous tab. They are still very much a work in progress and the names, descriptions, and Icons will most likely change during experimental. If there are any achievements you’d like to see implemented, please feel free to share them and we will consider implementing them.

How to participate in the experimental: Restart Steam. Go to Library -> Right click on "Clicker Heroes 2" -> Properties -> Betas. Type "ibackedupmysave" into the beta access code field, click "Check Code". It should unlock "experimental" in the dropdown menu. Choose "experimental" and wait for the update to download

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