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Labyrinth: The War on TerrorNewsUpdate 02 Is Live!
Game update

Update 02 Is Live!

Labyrinth: The War on Terror · published 1 Apr 2020, 23:47 UTC

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Hey everybody, we are really glad you are all enjoying Labyrinth. We just wanted to let everyone know that version 0.7.2 is now live; these are the patch notes for the update:

  • Revamped Jihadist Operations Tutorial (Work In Progress)
  • Opium is no longer removed from the game after the event is resolved
  • Fixed cases where multiple instances of the same event marker were incorrectly put into play
  • Fixed Israel being affected by Posture Test from an Unblocked Plot
  • Fixed Leak to only block the event from the selected event marker
  • Fixed Saleh event to always set Yemen to Ally
  • Fixed Hariri Killed event to not affect Governance in Syria if already at Islamist Rule
  • Fixed NATO to remove event marker and troops when used in Deploy Operation
  • Fixed Operations Overlay to properly appear when loading into a game with partially completed operation
  • Fixed display of NATO and SADR tokens when reloading a game or undoing an action
  • Reserves Operation can no longer be selected with a 3 OPS card
  • Fixed First Plot to be consumed by Plot Operation with any event card (not just US associated event)
  • Fixed server synchronization issue when playing WMD event (HEU, Loose Nuke, Kazakh Strain)
  • Fixed rare crash when US player initiates Reassessment
  • Jihadist Bot will treat Regional Al-Qaeda event as unplayable if there are no cells on the Funding Track
  • Jihadist Bot will no longer enter Radicalization when resolving Jihadist Videos, Clean Operatives, or Schengen Visas
  • Fixed NATO/NEST token
  • Added Next Game button
  • Fixed Log and Magnify Card sorting order
  • Added new images to Rulebook sections
  • Updated Rulebook accent text
  • Standardized dice pips
  • Updated Game Cell for better current player visibility
  • Added Player Ratings result popup after Victory popup for online play
  • Reworked forfeit state of Opponent for better visibility
  • Added online timer and warning state for low time remaining in online play
  • Moved Log button and reworked Log popup
  • Reworked Chat button and new chat indicator various card fixes
  • Added the "Next Game" button
  • Added a new sidebar for displaying the resolution of unblocked Plots
  • Fixed an issue where the troop banner was displaying incorrectly on the disrupt overlay
  • Changed Disrupt Prestige bonus/Cadre banner to not appear until event is complete
  • Fixed display issues in the Friend list when viewing a friend who has not played Labyrinth
  • Fixed an issue with the initial state of the Display Bot Output button on the game log
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Sale28 Apr 2025Discovery, Community and Impact - Gene Billingsley Q&A + 60% Off LabyrinthLabyrinth: The War on Terror is 60% Off During the Steam War Games Fest! (April 28th - May 5th) 🎬 Join Gene Billingsley, founder and CEO of GMT Games, for a special Q&A about: - His early discovery of strategic gaming - How gaming communities shaped his passion - The founding of GMT Games - His thoughts on the impact of Labyrinth: The War on TerrorGame update31 Oct 2022Update 10/31/2022This update addresses an issue with Reassessment as well as a few other minor improvements. Please send any issues to [email protected]. Thanks for playing!Game update31 Aug 2022Update August 31, 2022Hey Labyrinth Players! This latest update covers a few new items and addresses some bugs as well. Here is the change log: • New Reassessment rules and interface. • Several updates to the Token Help popup. • Added an "end-of-turn" phase for the Jihadist player so that cadres can be removed before passing play to their opponent. • Disrupt overlay now shows the status of selected cells/cadres afte…