UpdateLog 0.1.8.3884 2026.08.14
Road Editing
- Added undo and redo for road editing, with UI availability states and shortcut support.
- Improved road cross-section, road information, and editing feedback.
- Improved alignment and elevation-profile validation for more stable editing.
Bridges & Tunnels
- Improved hover, selection, and page-switching feedback for bridges and tunnels.
- Improved tunnel deletion confirmation and change submission.
- Fixed gaps, partial rebuilding, and display issues between adjacent bridge / tunnel sections.
Driving & Performance
- Optimized terrain collision updates while driving, greatly reducing periodic stutters at higher speeds.
- Retuned Low, Medium, and High quality presets to reduce TSR, Lumen, shadow, and post-processing load.
- Improved ocean presentation on Low and Medium settings, retaining a base water surface with lower dynamic-effects cost.
Visuals & Audio
- Added new background music and wave ambience for coastal scenes.
- Improved Tesla and SUV paint, lighting, and camera presentation.
- Expanded surface materials for sidewalks, paving, tactile paths, and bicycle lanes.
Bug Fixes
- Fixed issues involving road connections, ramps, at-grade junctions, and separated roads.
- Fixed object refresh, selection, and deletion-state issues during bridge / tunnel editing.
- Fixed long stalls that could occur during terrain updates and driving.
- Improved mission flow, UI masking, and various interaction feedback.