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Dota UnderlordsNewsThe Update In Which Bloodseeker.
In-game event

The Update In Which Bloodseeker.

Dota Underlords · published 19 Mar 2020, 18:46 UTC

All newsPlayers around this dateRead on Steam

GENERAL

  • Made the game much more memory efficient, noticeably decreasing crashes on 2GB iOS devices.
  • Fixed opponent selection during a match not being sufficiently random (especially noticeable in Duos).
  • Fixed an issue where tilting the camera could, in some circumstances, cause bench units to disappear on mobile.
  • Fixed alliance pip displays sometimes being wrong when shifting units around during prepare phase.
  • Updated District Complete flow in City Crawl.
  • UI performance improvements.
  • Improved UX of the progress popup.
  • Fixed showing an (invalid string) version of the Has Available Objectives button if there are, in fact, no available objectives.
  • Fixed an issue with purchasing on iOS regarding Parental Controls. Added extra logging to support finding and fixing any further issues.
  • Fixed unit info panel using the wrong models for Target Buddy and Barricade contraptions if you've equipped a reward for them.
  • Fixed Hobgen's, Enno's, and Jull's victory dance reward when wearing skin rewards.
  • Fixed "Equip" button sometimes not working on the reward popup.
  • Fixed "Invalid" overlapping the Hardcore XP bot difficulty selection in some cases.
  • Improved sell/send unit UI region sizing on 4:3 mobile displays. Should prevent it overlapping the board and causing spurious sales.
  • Fixed an issue with dragging items displaying wrong UI while a unit is selected.
  • Fixed some typos in newspaper headlines.
  • Various sound improvements.

UNDERLORD CHANGES


Hobgen:

  • Friendly Fire:
    • Explosions do full damage to all cells in the blast area (was: full damage in center cell, half damage in surrounding cells).

HERO CHANGES


Bloodseeker:

  • Bloodrage:
    • Bonus Attack Speed changed from 500 to 300
    • Target health at which Bloodseeker reaches maximum bonus Attack Speed changed from [25, 30, 35] to 30

Earth Spirit:

  • Geomagnetic Grip:
    • Cooldown changed from [20, 18, 16] to 8

Io:

  • Tether:
    • Tethers no longer snap when Io is BROKEN. However, the tether target will not gain any benefit from the tether if the target itself is BROKEN.

Legion Commander:

  • Duel:
    • Both Legion Commander and her target cannot receive healing while the Duel is active.

Queen of Pain:

  • Assassin blink duration changed from 1.0 to 1.25

Shadow Shaman:

  • Maximum Mana changed from 100 to 70
  • Mass Serpent Ward:
    • Cooldown changed from 60 to 20
    • Mana Cost changed from 100 to 70
    • Shadow Shaman will try to target an enemy, and position wards, such that all 4 wards can be summoned.

Shadow Shaman's Serpent Ward:

  • Maximum Health changed from [300, 400, 500] to [360, 480, 600]

Tusk:

  • Walrus PUNCH!:
    • Can still be cast while Tusk is BROKEN

ITEM CHANGES


Aegis of the Immortal:

  • Resurrection time changed from 5 to 3
  • Is not disabled by BREAK

Kaden's Blade:

  • When the carrier is BROKEN, the carrier does its normal attack instead.

Quelling Blade:

  • Will not target summons outside of the carrying unit's attack range.

ALLIANCE CHANGES


Primordial:

  • Will try to spawn Eidolons up to 2 cells away if nearby cells are occupied.

Void:

  • Added 0.5 second cooldown to damage proc. Now the extra pure damage can not proc more frequently than once every 0.5 seconds, regardless of how quickly the unit is attacking.
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