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Pro Motion NGNewsPro Motion NG 7.2.5
In-game event

Pro Motion NG 7.2.5

Pro Motion NG · published 20 Mar 2020, 09:00 UTC

All newsPlayers around this dateRead on Steam

Changes

Drop indicator for dragging layers.

Added shortcus to toggle select/edit area in palette window.

Made F1 key to be available for other functions than help topic only.

Fix: Swap FG/BG color removed transparency pattern of the transparent color swatch.

Added shortcut slot to toggle pixel perfect drawing option. A concrete shortcut must be defined individually. There is no default.

Added functions to modify the current selection, see menu "Selection/Modify". Grow, Shrink, Inside Border, Outside Border with given size and round or square shape

New function to directly shade a brush. New submenus Brush/Shade/Shade up, Brush/Shade/Shade down added. These functions take the colors of the brush and shade them like the multi shade paint mode.

Fix: Loading a third image in Free Edition led to an error.

Fix: Flipped gradients used wrong order after loading project.

Shortcuts to cycle through color palette rows. A concrete shortcut must be defined individually. There is no default.

Fix: Anti aliasing not working with pattern drawing.

Fix: Tile set export did not correctly remember file type and added two file type extensions. When you repeatedly exported a tile library and reused the previous name like "abc.png" then the extension "png" was added again.
Also when you saved as "PNG" then the next run pre-selected "TGA" as file type instead of using PNG again.

Fix: Swap FG/BG color removed transparency pattern of the transparent color swatch. If you had an alpha transparent project where the (fully) transparent color index is not "0", you select this as drawing color and use the "flip fg/bg color button" then the color swatch did not show the transparency pattern anymore.

Fix: Random crash when opening gradient editor.

"Home screen" added with recent projects and files to load as well as news display.

When using mouse wheel to cycle through brushes in the container the selected brush is now brought into view area. It is now also in "selected" state.

When the currently selected tile changes then it is now made visible in the tile palette. The tile palette now scrolls to the tile position instead of leaving it out of view.

Changing selected layer with Shift + T now scrolls layer window to the position of the new active layer.

Fix: Undo/redo with single dot tool and paint mode "selection" not working. Also latest changes reverted when you switch to another tool.

Fix: Internal error when picking up tiles in alpha enabled project and moving to non-alpha project where tile index display is enabled.

More from Pro Motion NG

Other announcements

All news
Game update16 Feb 2025V8.0.11 releasedSeveral features and fixes... New option to automatically write tile set file when project is saved. Separated menu entries to load a color palette into load from palette and image file. Load from palette now uses the visual palette browser where palette previews can be seen. Added new color palettes and link to lospec.com to load palettes from there. New function to Replace / Swap colors. Can…Game update1 Sep 2024V8.0.10 releasedSeveral features and fixes... Indicator layer for color constraints checks now updates on frame and layer changes. Menu Edit/Rotate and Flip actions now also work on an active transformation. New command for the plugin interface: GETLAYERNAME(idx). New option in preferences to enable/disable paint mode toggle. New option to pipette tool to switch of color edit with double click. Different perfo…Game update12 May 2024V8.0.9 releasedSeveral features and fixes... Showing active file name in taskbar. Added live update while drawing. The following shortcuts can be used while using a tool and live feedback is given: - switching color - swap first/second color - switching color palette rows - switching gradient - switching between gradient colors - flip gradient - change brush size Added "Find Shortcuts" function for Shift + Ct…