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bit Dungeon IIINewsUpdate 1.09
In-game event

Update 1.09

bit Dungeon III · published 24 Mar 2020, 18:38 UTC

All newsPlayers around this dateRead on Steam

Update 1.09

  • Updated Networking to allow smoother connections.
  • Updated Prompts are now displayed in the gui.
  • Revamped mouse controls.
  • Added a player name box when you bump into another user.
  • Updated GUI and Text font.
  • Amount of black coins will now scale based on item type when burned.
  • Magic bolts controls are revamped, more consistent with mouse controls and gamepad controls;
  • Demiurge Boss revamp, fixes synchronization issues with online, and issues with him phasing.
  • Clients will now gain +1 to NG if they slay the demiurge.
  • New mini map system, all connected clients now share what is discovered on the mini map.
  • Updated Lightning sound for Wizard Boss.
  • Optimization for bosses and Skeleton boss minions.
  • Updated Ancient Hermit Boss.
  • Updated bosses health, and added a health scale based on how many people are connected to your game.
  • Clients can now interact with rune selection objects, and can buy from dungeon stores.
  • Updated slashes to follow sorting order rules.
  • New default resolution.
  • Updated fall down sound.
  • Melee Combat tweaks.
  • Mimic fixes.
  • Anvils networking fixes.
  • Added a system to allow you to drag items from you inventory and paper-doll with the mouse.
  • Various graphical issues, such as boss room missing exit light, are fixed.
  • Treasure position fixes.
  • Added boss room dungeons mini map symbol.
  • Updated and resized all mini map symbols.
  • Item stats, combat, and enemy health damage re-balanced.
  • Optimizations on materials for many sprites, allows them to batch correctly when rendered.
  • Faster application starting.
  • Various multiplayer issues have been fixed.
  • Secret room hitting fixes with mouse control.
  • Fix for issue that allowed you to see dungeon doors generate.
  • Fixed sorting for aura enchants.
  • Fixed an issue with scene changing causing inconsistent behavior on boss souls.
  • Fixed an issue with health bars existing with no enemy assigned to them.
  • Fixed an issue with black key being difficult to pick up with mouse controls;
  • Fixed various selection issues with the mouse, such as it saying black keys could be picked up while no key was there.
  • Fixed various typos in text.
  • Fix for issues with talking with blacksmith.
  • Fixed being able to select global text when it is invisible.
  • Fixed for issue with attacking soulless host.
  • Fix for an issue causing you to not rest after talking to an npc.
  • Fix for dots appearing above paperdoll and inventory.
  • Fix issues with Regen and Lifesteal.
  • Fixed issues with floating magic bolts.
  • Fixed text issues with Bless causing errors.
  • Fix for issue with popup text appearing in an incorrect position.
  • Fix for shockwave popup text not appearing to clients.
  • Fix for npc’s sometimes being a floating head.
  • Fix for gibs sorting.
  • Fix for cape being incorrect when going into dungeons.
  • Fixed missing helmets on some npc’s.
  • Fixed an issue with npc’s that would make them appear sliding instead of walking.
  • Fixed Ui options, more consistent logic with opening and closing.
  • Fixed mouse controls not always hitting secrets.
  • Fix for client mini-map not always being lit up when you are in an online game.
  • Fix client dungeon boss symbol using both the host and your own, now only uses the host.
  • Added fill mini-map tiles as a purple line.
  • Updated overworld npc text.
  • Fixed inventory swapping boss souls with the astral boss soul incorrectly applying its effect to the non astral boss soul.
  • Mini-map selection now has correct collider size.
  • Fix for final items dropping in your current game being ng+ above what your current ng+ is.
  • Fix for input prompts being displayed above alerted npcs.
  • Demiurge will shock-wave only when phased.
  • Fix for mini-map scrolling with the mouse not being one to one for non default
    resolutions.
  • Fix for black key being picked up far away with the mouse.
  • Tweaked the bounding script for npc talking.

Darkworld update coming soon.

More from bit Dungeon III

Other announcements

All news
Major update31 Dec 2022Update v1.136 DarkworldUpdate v1.136 Darkworld Added weapon swapping. Added dual rune system. Tweaked underling network layer to be compatible with more network types. Added a system to compare item stat. Fixed various other issues.Game update19 Oct 2022Update v1.135v1.135 Fixed an issue with enchant sorting. Fixed an issue with lightning enchants using incorrect sprite. Updated campfire visuals Fixed delayed crate opening. Fixed an issue which caused specific enemies to get stuck. Added third tier to running. Added horse tree breaking on travel run. Added tree fall sound. Adjusted item drops levels for chests, crates, weapon pedestal, quest rewards. Added…Game update27 Sep 2022Update v1.133Update v1.133 Fixed an issue with twohand weapon spin attack. Fixed an issue with enemy behavior when player dies. Fixed an issue with selecting certain options.