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Hunt the MuglumpNewsUpdate to version 1.0.0.8
Game update

Update to version 1.0.0.8

Hunt the Muglump · published 19 Mar 2020, 23:50 UTC

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Just released a minor bug fix for Hunt the Muglump. This update includes the following fixes:

  • During periods of high network latency earning a badge that corresponds with a Steam Achievement could cause the game to lag. This is now being handled differently so as not to block during gameplay
  • The statistic that drives the "Light it up" badge was not being updated correctly, which was preventing the badge from being earned. This has been fixed.
  • If the bats carried a player through a room that had been illuminated but not visited by the player previously, that room would be darkened again. This has been fixed.
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Community3 May 2026Hunt the Muglump May, 2026 DevLogAfter a bit of a hiatus, I’m finally getting back into the flow—and this video felt like the perfect place to start. While working on updates for Hunt the Muglump, I ran into a gamepad/input issue that genuinely made no sense at first… the kind of bug where even after years of development experience, you just sit there thinking, “wait… what?” In this devlog, I walk through: What went wrong Why…Game update20 Apr 20267.1.1 UpdateWell update 7.1.0 wasn't the greatest, not going to lie. But 7.1.1 will be amazing :-D I fixed an issue with Gamepad detection that had to do with a conflict between Unity's Legacy Input System and the modern Input System. Also I built a Linux native build so Hunt the Muglump should work great on Steam Deck and Linux in general now rather than having to run through Proton.Game update19 Apr 2026Update notes for build 7.1.0It's been a while since this game received any update. I've meant well but life happened. Anyway, I've removed the iOS controls from the Steam Windows and MacOS builds, updated some of the UI, fixed a few bugs, and overall improved the game experience. Please leave feedback on the Steam Discussion forum if you notice anything that seems out of sorts.