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Containment CorpsNewsUpdate 0.3.2 Now Live!
In-game event

Update 0.3.2 Now Live!

Containment Corps · published 6 Mar 2020, 13:45 UTC

All newsPlayers around this dateRead on Steam

Patch Notes

  • Added new enemy skins and animations
  • Reworked Final Loadout UI
  • Re-worked Desert level
  • Added Kick menu
  • Website overhaul
  • Updated crosshair visual
  • Adjusted spawn rates
  • Added Ai Drone

Difficulty
In this update you will find a lot of improvements that were made based on community feedback.
The difficulty should now be more linear as it ramps up with each new round. Talking about rounds, the previous progression system that we had was made so that every one Wave would have 4 separate Rounds. After the update the progression will become much easier to follow as it will only have Rounds.

New Enemy Models and Animations
Since the last update where we improved the player model and main weapon, the enemy models started to look a bit dated, so we started working on improving those as soon as we could to get them up to the high standard that we set upon ourselves with the new player model. The new enemies also needed some more organic movements and that’s why they are going to behave differently than the current ones.
You will be able to battle against the new enemies only on the Desert map for now.

Ai Drone Friend
One of the most frequent community comments was that the game is not really enjoyable when playing alone, so we though about various different ways in which to solve this issue.

Say hello to your new Ai Drone friend.


He will automatically join your game if there are 4 or less players in the server in order to help you clear waves and protect gates. Further on you will also be able to purchase a drone and use him in any game no matter how many players are in the server.

Kick Menu
Nobody likes freeloaders.
That’s what we found out when we launched the previous giveaway.
Players were playing in groups and sometimes there were people that joined only to go AFK during the game in order to get free Shards without putting in the work for them. That’s why we added a fully functional Kick Menu through which the host of the game can allow/disallow players in their game.
If you kick someone by accident their progress will be saved for when they reconnect.

More from Containment Corps

Other announcements

All news
Community22 Jul 2019Update 0.2.2Update 0.2.2 Added support for two new MVB multiverse items: - ENJoker (slotting into a class raises critical hit chance) - Bottle of Enchanted Powers (slotting gives a self-heal ability on cooldown)Community10 Jul 2019Update 0.2.1Update 0.2.1 is now live! Changes this patch include: - Fixed ENJ login issues - Added in-game spectator mode - Updated bow arrow/turret projectile particles - Fixed issue with auto turrets sometimes not killing enemies - Cannon turret trace remains after exitCommunity11 Jun 20190.2.0 Hotfix 20.2.0 Hotfix 2 has been released Changes include: - Positional audio improvements - Fixed enemy footstep sounds in water - Enemy "splash" particles improved when entering water - Small enemy particle effect reduced - Player name and health bar updated - in-game text chat now functions properly - Game time stat in scoreboard fixed - Gate repair stat added to scoreboard (For all you team players…