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Zooma - Chapter 4 DLCNewsv 0.3.4
Major update

v 0.3.4

Zooma - Chapter 4 DLC · published 6 Mar 2020, 15:21 UTC

All newsPlayers around this dateRead on Steam

Update:

  • Added new Chapter (Shadow Valley)
  • Redesigned main menu UI
  • Added highlighting of the line where the balls are dangerously close to the snapdragon
  • If both your guns are loaded with balls of the same color, now you can shoot them towards single balls in the line to make three-ball combos
  • Fully updated bonus levels for Epic and Legendary difficulties in all chapters: now bonus levels are entirely different for every difficulty level.
  • New spawn points in the first Chapter for new bonus levels

Improvements:

  • Improved game optimization, improved multithreading, enabling you to play in VR mode even on a laptop
  • Changed level architecture for loading new chapters via DLC
  • Increased number of light sources for all levels and effects
  • Improved light source processing
  • Changed PostProcessing and color correction
  • Reduced size of treasure chests
  • The game migrated to the new Unity version
  • Updated to the latest renderer version
  • Updated spline processing
  • Updated selected sound effects
  • Changed difficulty balance for selected levels
  • Minor VFX improvements

Fixes:

  • Changed the water Shader in Chapter 2 to correctly display glow from treasure chests and other effects with the water background
  • Fixed UI elements and text sorting problems: everything is displayed in the correct order and UI does not show through the 3D model
  • Fixed displaying stars upon level completion
  • Now the Paint bomb bonus is also yellow
  • Fixed display of yellow soul effects
  • Fixed freezing of the ball magnetization effect
  • Fixed spatial sound effects
  • Minor bug fixes


Please be careful:

  • This update resets your current progress statistics in the game.
  • The second Chapter will become additional content.
More from Zooma - Chapter 4 DLC

Other announcements

All news
Game update25 Nov 20201.1.3 - bug fixes and performance improvementsBug fixes, stability and performance improvementsIn-game event11 Aug 20200.7.1 - Improved balance of chapter 1Rebalanced chapter 1 - some level was too hard :) · Improved support on Non-VR mode · Added ability to make strafe in Non-VR mode · Bug fixes & stability improvementsIn-game event26 Jun 20200.6.0 - New Guns, new chapter, and a lot UI improvementsAdded 4th chapter with new game mechanics (now we have power shields!) · New gun models · Shooting to a dragon head allows to speed up the game · Added the effect of rotation of the balls when moving along the level · Redesign of some levels in chapter 1-2 · Fixed problems with the volume of sounds · Many UI fixes