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StarblazerNewsShip Capacity Limiting and CCV1 Builder Tweaks | v0.909
Game update

Ship Capacity Limiting and CCV1 Builder Tweaks | v0.909

Starblazer · published 8 Feb 2020, 12:00 UTC

All newsPlayers around this dateRead on Steam

In this smaller patch, we cover a variety of small tweaks and bug fixes to the Cosmic Controller in Fleetbuilder, anti-cheat rules, and waypoint grip and drag sensitivity.

Bugs:
- Stop the timer and save end time at the end for Infinity Mode, rather than letting run during AFK and get unnaturally high score.
- Door link in Orbit Repairs fixed to lead out to Fleet Builder.
- Capacity counter background does not change to white when a Fleet is cleared.
- Capacity Counter color doesn't change to red or orange when the initial fleet is loaded in Fleetbuilder.
- Cap limit can be breached with new CCV1 builder arm in Fleetbuilder, which loads all ships in game mode. Now properly caps like before.
- Players cannot load more than 500 cap ships into a game, blocked via the rule checker.

Tweaks:
- Added cost of ships to the new Cosmic Controller in Fleet Builder.
- Fixed Teleport fall through points in War Room.
- Increased Waypoint grip and drag mechanic sensitivity by 2.5x.
- Teleportation arrows moved from off center to centered in Fleetbuilder.

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