
In this patch notes, we make different key major changes:
1. First, we change up the Waypoint setting mode so that you can change the height of waypoints midair by gripping and moving the controller.
2. Second, we add a new UI to the Cosmic Controller that lets the player see what a Builder is building as well as the current progress.
3. Finally, we are starting to edit the flow of the game and how a user gets from one section to another. We start here by streamlining the flow from the Tutorial to Demo Room to Mini Battle and then the other game modes.
If you want to see all of this in action, you can check out the recorded YouTube video of the patch notes here:
Tweaks:
• Fighters will now stop and fire at double the original distance, just to help with spacing of the ships.
• Some of the ships have been removed from the Mini Battle, as to not overwhelm new players.
• Orbit's Repair Room is now filled with objects that can be picked up and held by the new selection system.
Bug Fixes:
• Previously, a player could select their Builder, and then accidentally select the enemy Flagship. This would freeze selection and stop the gameplay. Now, it is not possible for the player to select the enemy Flagship unless targeting with a mobile ship.
• Maps 6-9 were on Icarus, not Saffron as they should be. Now all are Saffron maps for Puzzle Mode.