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FreeHolderNewsFreeHolder Steam Alpha 7 Hotfix 8
Game update

FreeHolder Steam Alpha 7 Hotfix 8

FreeHolder · published 31 Jan 2020, 22:23 UTC

All newsPlayers around this dateRead on Steam

FreeHolder Alpha 7 Hotfix 8

1.31.2020

New Tutorials
Finally, a small collection of tutorials have been added to the game, with more to come. The question mark button in the upper left now opens a book with several sections outlining some of the early information you'll need to start playing right away, including some specific advice on making it through your first year. These tutorials will be added to extensively. While they won't have the completeness or detail of a large wiki, at least there will be some in-game resources for new players to familiarize themselves on a basic level with the mechanics and necessities of the game.

Keep in mind, as FreeHolder is a true roguelike (by our own estimation, admittedly, but it is our core design concern), it is important for there to be a certain level of obfuscation between the player and the specific game mechanics, so: A) the player must learn by trial, error, and experimentation, rather than simply consulting a large manual with all the answers in it and B) the game more closely mimics the risks and rewards of real life, as one never knows precisely what the outcomes of one's actions will be, though with experience and skill one can more accurately predict said outcomes.

So while we will eventually want to have a tutorial "covering" just about every aspect of FreeHolder, the coverage will be an explanation of HOW to interact with a mechanic, as opposed to a detailed explanation OF the mechanic. We hardly want to rob you of the novelty and exploration that makes roguelike games so fun and replayable. We want you to know HOW to play the game, but as for what to actually DO? That's up to you, the player. As it should be.

Bugfixes
Button Fixes
-Save button can no longer be clicked at inappropriate times such as during actions
-Tips/tutorial button can also no longer be clicked at inappropriate times

Action Fixes
-Sodden lockbox now properly gives tool rewards
-Game will no longer softlock when attempting actions on sapling plots

Crafting Fixes
-Crafting recipes now properly recognize various equipment types as prerequisites and consumes them

Skill Fixes
-Mastercraft now properly retains the tool durability bonus from lower-tier skill Toolsmithing

Upcoming Features
(! = Major feature)
(!)Steam Achievements(!)
Dark Gadgetry for Agent (requires addition/reworking of Use Items)
Muse's Song skill for Guildmaster (requires addition of art objects)
Journeyman Smith for Warrior (requires additional items and iron)
More battle gear (battlecapes, battlepack, sling pouches and special ammo)
-----alpha 8 (tentative)--------
More advanced classes and class skills
Remove studio action
Second factorium size upgrade

More from FreeHolder

Other announcements

All news
In-game event1 Apr 2022FreeHolder Alpha 8 Hotfix 5FreeHolder Alpha 8 Hotfix 5 4.1.2022 April Fools! FreeHolder is still alive. Get it? Because y'all thought it was dead? It was funnier in my head. Still, they say good things are worth waiting for. I intend to test that truism to the utmost. Changes -Recipes now display nutrition on resource level -Descriptions of pick and hammer now clearly state whether they are for stone or ore. Bugfixes -Ga…Community1 May 2021I'm Back. Again.Hello everyone, It’s been a long time. Far too long. I don’t like it at all. But unfortunately it has been necessary to take a massive hiatus from working on the game, again, in order to deal with what are ultimately my primary responsibilities to my family and our general situation. I’m overjoyed to say that, despite all the current madness in the world that has sapped everyone’s mental if not…Game update31 May 2020FreeHolder Alpha 8 Hotfix 4FreeHolder Alpha 8 Hotfix 4 5.31.2020 See dev notes below, if you're interested. PLEASE NOTE ***Please note with the changes to map data from altering how bandits function, existing savegames will probably break. Unless you want to see some map tile weirdness for the sake of it, please purge your old save files. Due to the way that saving works in FreeHolder, this sort of thing is unfortunately…