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Sinking SimulatorNewsShip Loader [Experimental]
In-game event

Ship Loader [Experimental]

Sinking Simulator · published 3 Jan 2020, 00:43 UTC

All newsPlayers around this dateRead on Steam

Hello everyone!

I wanted to let you know I've pushed the latest experimental build into the "Testing" branch of the game
The new loader allows everyone to spawn their creation in a simple click of the mouse
no need to drag the image into the game anymore

If you wish you run the experimental build, go to the game's proprieties and select the testing branch in the Betas tab

The following only address those who like to create ships and other structures.


In order for your textures and ships to load properly in the game, you need to follow these steps

  • Your base model (the one using colour code) must end with "_base"
  • Your Textures must end in 3 potential ways:
    1. "_texture" if you only have 1 texture
    2. "_interior_texture" for the interior
    3. "_exterior_texture" for the exterior


Here's an image for reference

Later, we will implement other formats and shaders.
You will be able to share your own custom materials and Info (.json) files where you can write your ship history or any additional information you want to share with the world.

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