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One Finger Death Punch 2NewsGameplay tweaks and bug fixes
In-game event

Gameplay tweaks and bug fixes

One Finger Death Punch 2 · published 26 Feb 2020, 14:00 UTC

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Hey everyone, we've updated the game with a few adjustments.

1. Throwing weapons are less frequent. There are still prebuilt throwing weapon moments in regular rounds that will test you to your limits, but overall we've reduced the random occurrences of throwers across all levels.

2. We've tweaked the difficulty of a few stages. Also, we've reduced the requirements of Horror Show and Deadly Target rounds to make them easier.

3. We've rebuilt all the Multi-Round stages to play more like the original game. Each round of a Multi-Round level will be the exact same each time. Also, I wanted these rounds to be blazing fast without getting gummed up with brawlers or multi-hit enemies so I made them all grey enemies.

4. We fixed a number of bugs that will make the game more stable.

Thank you so much for playing!

Jon

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