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The Spy Who Shrunk Me VRNewsIntroducing Starship Saboteur: a new game prototype from Catland
Esports

Introducing Starship Saboteur: a new game prototype from Catland

The Spy Who Shrunk Me VR · published 28 Nov 2019, 07:03 UTC

All newsPlayers around this dateRead on Steam

https://www.youtube.com/watch?v=awqSrYE2HOc

Download the prototype for free from here:

https://catland.itch.io/starshipsaboteur

In Starship Saboteur, you and your crew must stop a galaxy-wide war by destroying the spaceships that allow it. Caught in the middle of a tense stalemate between three factions, you and your friends are left for dead in the cold vacuum of space. Vowing revenge, you use your skills of subterfuge and sabotage to stop the war on its tracks.

Sabotage enemy equipment to cause carnage


Break everything. Shoot windows out to depressurize entire sections of the ship, turn off the lights to help with stealth, disable to shields to allow an enemy faction to board. Reinforcements being a hassle? Scramble the teleporters, and enemies that spawn in are horrifying fused monsters that pose no threat. Steal the enemies weapons and technology by raiding the Armory.

Slaughter everyone on board or go full pacifist, your choice


Play your way by completing your objectives with stealth, takedowns, tranquilizer guns and by passing through ventilation shafts. Hide bodies from enemy sight in containers or use them to get past enemy patrols. Go fully invisible with the Stealth Field, use White Noise Grenades to cover your escape and drag the captain into the escape pods to demoralize the entire ship's crew.

https://www.youtube.com/watch?v=eUgAOFT5fzQ

Or go guns blazing with lethal force, utilizing the bullet-bouncing Ricochet Shotgun, infinitely charging Technocrat Plasma Rifle, dual SMGs and room clearing Black Hole Grenades.

A campaign of choices and consequences


In the final game we have a very intricate campaign system where you always have to pick between which of the three factions to attack, enabling great replayability and making sure each campaign you go through is unique. To get the full experience, you are encouraged to complete the campaign multiple times to see all possible gadgets, weapons, playstyles, endings and starships. You can eliminate an entire faction out of the war by sabotaging them enough.

A small prototype free for you to enjoy


As part of our shift to PC and consoles, we have completed a prototype for the game which features one mission and one faction, the Celestial Command's starship Magellan. Ten weapons, six gadgets, multiple enemy types and all playstyles supported with two distinct loadouts (and more weapons that can be picked up from raiding the Armory or taking out enemies).

We are releasing the prototype completely free for you to play and decide if this is something we should make. If we get enough traction, we will look into making this a full game. In-game in the prototype you will find a survey, please fill this out to give us vital information.

Download the prototype here:


https://catland.itch.io/starshipsaboteur

Winds of change for Catland


We are no longer making virtual reality games. I know this comes as a bummer to some, but it is a necessary change due to the shifting landscape. Read more about the future of Catland here: https://catland.studio/blog/schrodingers-catland/

All aboard to new horizons,
Tomi Toikka
CEO
Catland

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