Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange historyMasterworked.GG
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Rogue RocksNewsUpdate 1.2 is out!
In-game event

Update 1.2 is out!

Rogue Rocks · published 23 Dec 2019, 14:22 UTC

All newsPlayers around this dateRead on Steam

One more update in quick succession! This update's focus is Steam achievements and bugfixes, mainly another (actual) bugfix for occasional crashes.

On the crashes note, it turns out that due to a problem with my build system, I only actually shipped one of the two fixes for the audio-related crashes in patch 1.1.1. One of the fixes was made in code that I wrote, and the other was taken care of (or so I thought) by updating the underlying game engine.

Well, apparently I screwed up and didn't save changes to one of my config files before building the game, so the game engine didn't actually get updated. You'll notice that this update is a bit larger than the last one because of that, and you should also for real this time have a much more stable experience.

Content

  • Added 12 Steam achievements for you to collect

Bugfixes

  • Fixed (for real) an audio-related crash
  • Fixed mines still spawning after the player wins the game
  • Fixed beam sound effect getting stuck playing when beam is not firing

Miscellaneous

  • The player icon on the minimap now blinks for improved visibility
More from Rogue Rocks

Other announcements

All news
Game update19 Dec 2019Patch 1.1.1 releasedThis update fixes a couple of bugs that could cause intermittent crashes. Bugfixes · Fixed two audio-related bugs that caused the game to crash Sorry about those. Hopefully your future runs are crash-free!Major update16 Dec 2019Rogue Rocks Update 1.1 is out!The first update for Rogue Rocks is here! This update mainly focuses on balance, while also adding new hard mode ships and unlocking the basic ship types by default. Content Changes · All three basic ship types are now unlocked by default · Three new unlockable "X" type ships (hard modes) have been added · Hard mode reduces health, increases sectors to center, speeds up asteroids, and more! · T…