
1. Add a new gameplay: Nightmare.
After killing the red dragon, you can click the button in the bottom left corner of the endless map to enter the Nightmare;
In the Nightmare, the stage type will be transformed into a stronghold, there will be new stage special effects, and the monsters will be more difficult and more challenging;
In the Nightmare, defeat the monsters in the stage, you can permanently occupy the stronghold, and get a lot of gold coins, Limit-break materials, dragon crystal and other rewards;
In the Nightmare, defeating the dragon will unlock the achievement of killing the dragon in the corresponding nightmare difficulty;
2. Optimize the unlocking conditions in Chapter 4 of the endless mode. Optimize the killing of the Skeletal dragon twice to kill the Skeletal dragon once to unlock the chapter 5 map.
Some players who have triggered Bone Dragon related events still need to kill Skeletal Dragon twice to unlock the Chapter 5 map;
Reward issue that triggers events repeatedly: Treasures are unique and cannot be obtained again, but materials rewards can still be obtained;
3. The special attribute of the monster <Black ghost> has been adjusted from "physical immunity" to "magic immunity";
4. Optimization of the special attributes of the treasure <Tumbler>, adjusted from "StunResistance +100" to "RES +100";
5. Fix bug:Some buffs are invalid in some cases;
6. Fix bug:Treasure <Gem of obsidian> special attribute is invalid;
7. Fix bug:Action may cause guardianship to disappear;
8. Fix bug:Certain situations cause the buff to display abnormally during battle;