
The Quality Update brings many requested features and improvements, including changes to Unit Management, simplified menu navigation, Class and Dungeon Boss balancing, and more.
Unit Management has been reworked to make deployment your units easier, especially with large teams. You can save and switch between squads of units easily as well as compare all of your units in a list. You can also dismiss your units now!
Other interfaces have also been improved to simplify navigating through them. Menus like Recruitment and Quests are now easier to navigate, while the Market makes it easy to equip newly bought items.
It's frustrating when the game restricts you or doesn't do a good job explaining something, so we're working on these issues. Giving you a more freedom to use your time in Classic Mode will help you get those high ranks, while certain elements are now easier to see and understand.
There is a huge batch of balancing changes this time around, all aimed at improving the overall experience of the game. Classic Mode is going to be more challenging, but rare units are now better and easier to find, making them all the better to look out for.
Many classes have been worked on to emphasize their individual strengths and weaknesses. We also don't want players beating Dungeon Bosses with their one lone ranged unit in the back. To promote diverse strategies, we've made Bosses do less damage, take more damage, and have improved skills that can hit everyone (including that lone ranged unit in the back).
So, what do you think?
There are many more updates on the horizon, so don't stop giving us your feedback! We really appreciate your thoughts, and we want to thank you for playing King's League II!
Share your feedback and join the community on our official Discord Server.