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Ether LoopNewsUpdate notes #1
Game update

Update notes #1

Ether Loop · published 28 Jan 2020, 00:35 UTC

All newsPlayers around this dateRead on Steam

Post-endless mode update (1/28)

- Endless mode now scales properly, removed additional item drops
- The Black Dice item now correctly inflicts the burning status effect
- Added a minimum damage cap (Can no longer heal mobs lul)
- Added hearts/item icons on the minimap
- Balance changes
- Steam screenshots now function properly

Pre-endless mode update

- Fixed visual glitches when entering/exiting rooms (like character duplicating)
- Fixed final boss interaction with electrocution/ricochet
- Fixed various game crashes from occuring
- Changed projectiles colors on the 3rd floor (ice floor) to make them stand out more
- Improved the dashing interaction near walls, for keyboard and gamepad
- Modified the burn status effects (damage now scales with hit damage)
- Fixed final boss lag/projectile hits getting registered multiple times
- Some items now require interaction to pickup
- Improved shop RNG consistency
- Improved gamepad support
- All settings now save upon closing the game (except for windowed/fullscreen)
- Can no longer take damage after killing a boss
- Improved the ice physics
- Various other minor bug fixes/changes

More from Ether Loop

Other announcements

All news
Game update3 Feb 2020Update notes #4Update notes (2/3): - Added 4 items (2 new status effects) - Added the option to disable projectile shadows in advanced settings - Killing the final boss should no longer freeze the game in some rare cases - Various balance changes - Weapons can no longer drop in lava - Fixed a bug causing tentacles in the last floor to spawn in walls - Other minor bug fixesGame update30 Jan 2020Update notes #3Update notes (1/30): - Added a new encounter - Added an item - Improved the visibility of text in the ice level - Fixed a bug causing final boss taking minimal damage from piercing weapons - Advanced settings now save upon restart - Added the display of range in the weapon info boxGame update29 Jan 2020Update notes #2Update notes (1/29): - Added a new weapon - Added an indicator of the centipede's position - Added advanced options, allows to modify your projectiles' opacity/lighting/particles - Improved the firerate system - Fixed rare instances of crashes - Item balancing - Added a quick restart, hold "R" to respawn (Only works on the first floor)