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Ether LoopNewsWhat's coming next?
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What's coming next?

Ether Loop · published 22 Jan 2020, 05:24 UTC

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Hey everyone! First off, so happy with the release (no game-breaking bugs, phew), congrats to the 2 people that already managed to beat the final boss (Megatherium and 莫笑笙歌)!

I'm currently making an end-game mode that will make things even more interesting once you beat the final encouter: An endless mode in which you fight as long as you can with the loot you've accumulated previously.

This will spice things up as you'll be able to "hunt" for the best loot in the base game and then battle to the death in an incredibly intense mode.
Along with that, will also be adding new weapons and events.
The update will drop right on time for the week-end!

Have a great day <3

- Moon Lens

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Game update3 Feb 2020Update notes #4Update notes (2/3): - Added 4 items (2 new status effects) - Added the option to disable projectile shadows in advanced settings - Killing the final boss should no longer freeze the game in some rare cases - Various balance changes - Weapons can no longer drop in lava - Fixed a bug causing tentacles in the last floor to spawn in walls - Other minor bug fixesGame update30 Jan 2020Update notes #3Update notes (1/30): - Added a new encounter - Added an item - Improved the visibility of text in the ice level - Fixed a bug causing final boss taking minimal damage from piercing weapons - Advanced settings now save upon restart - Added the display of range in the weapon info boxGame update29 Jan 2020Update notes #2Update notes (1/29): - Added a new weapon - Added an indicator of the centipede's position - Added advanced options, allows to modify your projectiles' opacity/lighting/particles - Improved the firerate system - Fixed rare instances of crashes - Item balancing - Added a quick restart, hold "R" to respawn (Only works on the first floor)