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BoundlessNewsRelease 239: Lovestruck and Prototype Creative Mode!
In-game event

Release 239: Lovestruck and Prototype Creative Mode!

Boundless · published 12 Feb 2020, 10:17 UTC

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Hello Everyone,

Exciting news, it’s time for the first update of 2020!

We’ve just rolled out the latest release, which includes a huge swathe of Quality of Life changes, our experimental prototype Creative Mode for PC, and the architecture for our Lovestruck event!

We’ve really focused on fixes and tweaks to make the general experience smoother and more enjoyable with this update. Particular areas that have been targeted for improvement are;

A huge list of tweaks to the messaging system
Quality of life changes to Guilds
Several small engine fixes.

For a more technical breakdown of bug fixes and Quality of Life changes, head over to James’ patch notes here;

https://forum.playboundless.com/t/release-239-lovestruck-and-prototype-creative-mode/41409

As mentioned above, we’ve also released the first version of a Creative Mode on PC with this release. This includes support for Lua scripting, and is very much a prototype - it’s the first step into the future of Boundless, and the aim is for it to precede a full Creative Mode, more game modes, and modding support. Our more technically-minded citizens should enjoy getting to grips with this (very) early version.

For anybody looking for documentation on this, we’ve got some on this thread;

https://forum.playboundless.com/t/boundless-creative-mode-lua-scripting-documentation/39255

We’ve got big plans for Boundless in 2020, and this update lays the foundations for much of that. We’re excited to talk about the next updates with everyone, and we’ll have more news to share as soon as we can.

Cheers everyone, enjoy the update!

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