
Update v 1.0.3 is here!
- Now, achievements are more sensible. Instead of completing all of the same levels again, when you show enough proficiency (complete 10 levels or stars) in extra game modes (no-runner, no-magnet), you are awarded with related achievements.
- Also, the only backdraw for choosing easy difficulty is only less (and different!) achievements now. You can unlock any other game modes, just like in normal difficulty.
- Hidden code to unlock easy difficulty is not-so hidden in the console screen anymore, don't feel shame to use it if you have problems with difficulty!
- If you completed the game without using easy difficulty, you can still get the easy-difficulty-specific-achievements by activating easy diff. and completing a random level, without the need to start a new game.
- If there was a missing achievement you should have won but somehow didn't (probably because of a steam server hickup), now you should get it when you open the game and reload the related save.
If there is a bug or unexpected behaviour, feel free to write in the community hub!
Happy Holidays!