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McOsuNewsUpdate (version 30.12)
Game update

Update (version 30.12)

McOsu · published 19 Dec 2019, 19:37 UTC

All newsPlayers around this dateRead on Steam

- Added button "Random Skin" (Options > Skin)
- Added option "SHIFT + TAB toggles everything" (Options > Gameplay > HUD)
- Added ConVars (1): osu_mod_random_circle/slider/spinner_offset_x/y_percent, osu_mod_hd_circle_fadein/fadeout_start/end_percent
- Added ConVars (2): osu_play_hitsound_on_click_while_playing, osu_alt_f4_quits_even_while_playing
- Added ConVars (3): osu_skin_random, osu_skin_random_elements, osu_slider_body_unit_circle_subdivisions
- Windows: Ignore Windows key while playing (osu_win_disable_windows_key_while_playing)
- Made skip button only skip if click started inside
- Made mod "Jigsaw" allow clicks during breaks and before first hitobject
- Made experimental mod "Full Alternate" allow any key for first hitobjects, and after break, and during/after spinners
- Improved Steam Workshop subscribed items refresh speed
- Fixed grade image on songbuttons ignoring score sorting setting
- Fixed notelock unlocking sliders too early (previously unlocked after sliderstartcircle, now unlocks after slider end)
- Fixed rare hitsound timingpoint offsets (accurate on slider start/end now)
- Fixed NaN timingpoint handling for aspire (maybe)

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(As always, if I broke something with this update, you can go back to the previous version via the "Beta" tab in the right-click properties of the game in your library)

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Game update20 Feb 2026Update (version 33.14)- \ Starting with this version (33.14), the legacy 32-bit OpenGL build will only be used for VR - \ The Steam launch option "Play on Desktop" has been updated to use the 64-bit DirectX11 build for all players - \ Executable names have not changed, so if you are launching the game externally without Steam then everything is the same - \ Added proper in-game console window with log scrollback (Op…Game update14 Dec 2025Update (version 33.13)- Updated pp algorithm to better handle ScoreV2 cases for ScoreV1-based misscount estimation (thanks to @Givikap120!) - Updated pp algorithm to disable ScoreV1-based misscount estimation for all older ScoreV2 McOsu scores (discrepancy with osu_slider_scorev2) - Updated "Use ScoreV2 Slider Accuracy" to only affect slider head accuracy and not force store the ScoreV2 mod as enabled (osu_slider_sc…Game update7 Dec 2025Update (version 33.12)- For more info on the star/pp changes in this update see - Updated star + pp algorithms to match current lazer implementation aka 20251007 (20) (thanks to @Givikap120!) - Added new experimental mod "No Spinners" - Added Options > Songbrowser > "Song Buttons Velocity Animation" - Added Options > Songbrowser > "Song Buttons Curved Layout" - Updated songbrowser song buttons to have the velocity a…