Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Kerbal Space Program: Breaking Ground ExpansionNewsKerbal Space Program 1.8.1 is live!
Game update

Kerbal Space Program 1.8.1 is live!

Kerbal Space Program: Breaking Ground Expansion · published 29 Oct 2019, 19:13 UTC

All newsPlayers around this dateRead on Steam

Hello everyone!

Kerbal Space Program 1.8.1 is live!

This patch focuses mainly on solving issues encountered in the base game and both the Making History and Breaking Ground Expansions.

Check out this patch's Changelog for further details:

=========================================v1.8.1==========================================
1.8.1 Changelog - BaseGame ONLY (see below for Making History and Breaking Ground changelog)+++ Localization
* Fix missing Chinese characters on main menu.
* Fix missing units in the Maneuver editor UI in Chinese.
* Fix a few dV KSPedia slides showing corrupted characters in Russian.
* Fix autoloc instead of vessel name appearing in target set screen message.+++ Bugfixes
* Fix game settings being reset every time game is started.
* Fix Linux mousewheel scroll direction.
* Fix bug with interstage fairings not occluding everything within.
* Fix the mk3 shuttle cockpit lights.
* Fix duplicating module info on part extended tooltips in editor and RnD scenes.
* Fix shroud shading on disconnected sub-assemblies in editor scene.
* Fix FloatEdit and ScaleEdit UI prefabs.
* Fix KSC vessel markers becoming too persistent and not leaving the game when switching between buildings at the KSC until game is restarted.
* Fix NREs in Portrait Gallery when kerbals die in flight.
* Fix T-100 fuel tank clipping on surface attach node.
* Fix kerbal helmet/heads becoming unclickable when on ladders.
* Move the CB cast shadows game setting to the graphics section of settings where it should have been.
* Fix Easter eggs, monoliths, randoliths not receiving CB shadows.
* Fix parts still being considered shielded from airstream after deploying a fairing in some use cases.
* Fix Action groups icon not appearing in Editor scene when switching between facilities with different upgrade level.
* Fix Altimeter and Staging tumblers disappearing at some scale values.
* Fix walk paths around Level 3 R&D building. This includes texture artifacts for the Linux version.
* Fix material artifacts in level1 and level 2 grass tiles.
* Fix error when pressing undo while holding a radial symmetry part.
* Fix Ocean on Eve.
* Fix DragCube generation discrepancies in partdatabase - was affecting drag and thermals.
* Fix NRE in editor scenes when reverting from flight and using transform gizmos.+++ Mods
* FloatEdit and ScaleEdit PAW prefabs fixed.Making History 1.8.1+++ Bugfixes
* Fix unable to select "Create new mission" button on Mission play dialog the very first time.+++ Missions
* Fix mission "Meet Me in Zero G" does not complete in certain conditions when landing back on Kerbin.
* Fix Manufacturer name on engine plates and tubes.Breaking Ground 1.3.1+++ Bugfixes
* Fix items in PAW switching positions in a group depending on state of fields.
* Fix generation of free Electric Charge for robotic parts if stopped with the PAW closed.
* Fix setting robotic part motors to disengaged in editor and then persisting that way when vessel is launched.
* Fix bug related to being able to delete endpoints on KAL-1000 tracks by disabling ability to delete them.
* Fix bug when removing parts from vessel and they have multiple actions mapped in KAL.

Remember that you can help us find bugs/issues by reporting them into our bugtracker and that you can also upvote reports to make them more visible.

Happy launchings!

More from Kerbal Space Program: Breaking Ground Expansion

Other announcements

All news
Community15 Aug 2025KSP x Youtooz plushies now available!Official KSP plushies are now available to pre-order for the next 4 weeks only: . Get them before they are gone forever!Esports22 Jun 2023Blast into Summer with Kerbal Space Program 2Happy Summer, Kerbonauts! 🔆 Kerbal Space Program 2 is at a discounted price of 20% off until July 13th at 1PM ET. Join us in the Early Access journey into the stars and experience exciting new features as they first-hand as they come online. We also just released our latest patch v0.1.3.0 (today, fresh out the oven). Highlights from this patch include: · New parts (A.I.R.B.R.A.K.E.S, Clamp-O-T…Esports24 Feb 2023Kerbal Space Program 2 Early Access is Out Now!Kerbonauts, it’s finally time! Kerbal Space Program 2 blasts off into Early Access today! Pioneer the game with us as we enter the deep space journey of Early Access. Your feedback and suggestions can help shape the future of the game. Make sure to join the Discord, Subreddit, and/or forums, and follow us on social media! We’ll be posting frequent game development updates, challenges, and much…