
Hey Heroes!
Sorry for the long wait! We’ve been listening to your feedback and experimenting with new changes for future updates. However, this weeks update includes a ton of bug fixes and improvements for the Wizard. We’re still waiting on the finalized Runecorder UI and some final Ethereal item tweaking, but with this update, the Wizard is much closer to being ready for live.
Here’s a full list of changes for this week’s update.
General
- Added confirmation popup for skipping offline progress
- Fixed an issue where the UI panel and HUD would overlap during a boss fight
- Fixed an issue where tab notifications were displaying under the next tab.
Wizard
- Performance improvements for offline progress on the Wizard.
- Fixed an issue where Ethereal items were not working as intended for the Wizard.
- Dark Ritual and Flash stacks are now saved when the game is closed.
- Fixed an out of Memory error by stopping assets from being loaded multiple times into RAM/VRAM.
- Fixed an issue where some monsters would not appear.
- Fixed an Ethereal item tooltip bug when entering the skill tree.
- Fixed a bug where haste could break runecordings.
- Fixed a bug where transmutation would not calculate damage for gold gained from Clickables or partial gold from timezones.
- Partially fixed an issue with pausing and the Runecorder.
- Added Ice Chain Chance to the stats panel.
- Updated some skill tree tooltips.
How to participate in the experimental: Restart Steam. Go to Library -> Right-click on "Clicker Heroes 2" -> Properties -> Betas. Type "ibackedupmysave" into the beta access code field, click "Check Code". It should unlock "experimental" in the dropdown menu. Choose "experimental" and wait for the update to download
Note: Experimental versions do not carry over to the live version of the game so be sure to opt-out of the beta when you want to switch back to playing Cid and keep your progress.
If you experience any bugs, please feel free to post them here or email us at [email protected]