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Conglomerate 451NewsBiggest update yet 0.6.5 is now out + 15 % OFF + future price change!
Major update

Biggest update yet 0.6.5 is now out + 15 % OFF + future price change!

Conglomerate 451 · published 19 Sep 2019, 14:15 UTC

All newsPlayers around this dateRead on Steam

Hello everyone,

we just released our biggest update yet. 0.6.5 brings tons of new features, improvements, fixes, quality of life improvements and of course balancing. There is also a 15 % discount that will last until 23rd of September. Lastly, we will be increasing the price at the end of September so there has never ever been a better time to get the game! The changelog is quite long so without any further ado here it is:

Changelog v0.6.5:

NEW FEATURES:

  • Boss Fight: now, when a corporation has low Influence, you can try to attack and defeat his boss (NOTE: in this build, we're adding only one boss; in the final game you will have a different boss for each corporation).
  • New Enemies: 15 different new enemies added to the game.
  • New Areas: the Forge and the Deep are added to the game.
  • New Districts: the harbor district is added to the game.
  • New SPUs: now the SPU are procedurally generated; also, now an SPU can be inserted only in three different slots (choosed between the six total slots) - NOTE: if you have an SPU in a forbidden slot in an old save game, you will find it removed the first time you will launch the game - you need just to insert again in a legal slot.
  • New SPUs minigame: now, to extract an SPU you will face a new minigame (as always, the difficulty of the minigame is based on the character's stats).
  • Random Effect during the mission: now every time you will enter in an Area during a mission, there will be different modifiers and effects active.
  • Imperfect Cloning Technology: now, every time you will clone an agent, the clone will be slightly different; he will have different stats and a different special ability. The cloning technology is not a perfect science.
  • New mission selection: now selecting a mission is more quick and easy.
  • New agent switch menu: now switching agents before a mission is more quick and easy.
  • New room in the Hive: now in the Hive there is a new room.
  • Secrets zones:



MAJOR FIXES:

  • Now the effect "Damage increase until guarded" is working correctly.
  • Improve the game's performances in the Districts.



MINOR FIXES:

  • Improved the readability of the Door's Hacking in the Anthill.
  • Now the enemies character's sheet shows correctly the Mark Resistance and the Hacking Resistance stats.
  • Now the agent character's sheet shows correctly the Special Ability.
  • Now if an enemy is in dying status and you will hack him, he will not wrongly come back in combat.



BALANCING:

  • All enemies have been rebalanced and redistributed along the Areas.



QUALITY OF LIFE:

  • Now if you reach the enemies from behind, you will always ambush them.
  • Now when you will unlock a new clone, there will be an exclamation point near the button in order to report it to you.
  • Now the cloning center will show you how much Reputation you need to unlock a new clone.
  • Now using the Shield regeneration and the Skip turn button during combat will no longer ask you a confirm.
  • Now the enemies tooltip also show you the currently active effects.
  • Now at the start of the game, if you choose "automode" to clone your first agents, the "back to the main menu" button will be highlighted.
  • Changed the mouse cursor for the hotspots.
  • Changed the outline for the hotspots.

https://store.steampowered.com/app/1022710/Conglomerate_451/

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