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The Forbidden ArtsNewsPatch 1.0.3.0 is live!
In-game event

Patch 1.0.3.0 is live!

The Forbidden Arts · published 10 Sep 2019, 01:56 UTC

All newsPlayers around this dateRead on Steam

Version 1.0.3.0 is now live! We've made a few changes to some gameplay mechanics to improve the player experience, modified some level design mechanics and fixed a bunch of bugs, among other improvements. Check out what's new:

- Modified AI for the Frog Wizard. In dark zone areas the wizard will no longer teleport in front of the player, blocking the path which could result in a cheap death
- Reduced speed of the fire arrow projectiles in the Abandoned Mines, making these areas a bit less frustrating for the average player
- Updated and improved the input detection
- support for more game controllers as well as fix some minor issues related to controller input
- Improved efficiency and stability of drawing grass on the Overworld
- Modified the placement of the Switches in the Abandoned Mines to avoid player getting stuck between the wall and switch
- Modified some text and dialogue
- Player should no longer get stuck in a rare frozen state after shooting a fireball or performing a ground roll
- UI health bar now correctly displays proper health value in the Character Menu
- Proper text size is now displayed in the character menu when highlighting equipment
- Refactored and improved a lot of code
- Various other bug fixes

We just finished the Playstation 4 port of the game, and are still planning to launch in Q4, 2019. Version 1.0.3.0 will be submitted soon to both Switch and Xbox One.

Thank you to everyone who has shared feedback on what they like about the game or what they feel could be improved. While we may not change everything that's suggested, we do our best and listen to everything, so please don't think we ignore you just because we don't change something.

Stay posted for more updates in the future. Thanks for your interest in The Forbidden Arts.

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