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Dusk Diver 酉閃町NewsOfficial version update content announcement & initial discount
Community

Official version update content announcement & initial discount

Dusk Diver 酉閃町 · published 12 Sep 2019, 01:29 UTC

All newsPlayers around this dateRead on Steam

Hi everyone,

It has been almost half a year since Dusk Diver’s early access started on March 26th. In the past six months, we have been busy updating the content of the game, at the same time preparing for the transfer of the console version, all of which has gradually come to a close, so we have some announcements for everyone!!

Official release date


Dusk Diver will be out of early access on October 24th and will be officially launched on the three platforms Steam, PS4 and Nintendo Switch!

Price increase & initial discount


Because it is going to be officially launched, the price will be raised permanently after release. From today until September 26th, an initial discount of 25% off is being offered, if you plan to enter Dusk Diver or gift someone, now is a good opportunity to do it!

New content


◆New Exploration system
• "Link Quest" system added, you can accept quests from people who are in trouble in Ximending, solve their problems, and be rewarded with quest rewards like "Yumo's Daily photo" and "Special Clothings"...
•"Gacha machine" added, use the Gacha machine in the game to get the "Concept Arts" and " Clothing Color-Changer".』
• " Mazu Temple Lottery" added, in addition to getting "Pottery Lottery", it occasionally brings you luck in battle
• "Gallery" feature added, you can now enjoy all the content you have collected in game.

◆Whole new combat system
• "Shift menu" added, a portion of the summoning attack can be used directly with button combos!
•Recovery item now also use the "Shift Menu", and the type of items that can be equipped at one time is increased to 4 types.
• D Arms Trigger is also changed to use the "Shift menu" to activate
• Guardian characteristics adjustment
Leo: Increases attack damage and has the ability to reduce special armor, making damage output more stable
Le viada: attacks can ignore enemy special armor and inflict direct damage.
Bahet: cancels out the enemy's special armor recovery ability, to more effectively eliminate large groups of enemies

◆Combat related adjustment
• Re-adjustments to the protagonist group stats & enemy stats to improve the balance between the two difficulty levels on Normal/Hard
• Adjustments to enemy AI, additional attack moves added to some enemies
• Re-adjustments to enemies in all levels
• Adjust how combat lock-on works to improve the problem of unspecified attack directions for Guardians
• 『Combo Buff』Stat adjustments to improve the rhythm of the overall battle

◆Sound related addition
• Adding full Chinese/Japanese VO for main story events
• Adding 2 additional battle BGMs and 1 additional exploration BGM
• Additions and adjustments to the protagonist group’s combat dialogue
• Adding an insert song by Nemea’s VA Kate Mizukiri (Music: Shade)

◆Performance optimization
• Unlock 60fps mode
• Unlock detailed graphical quality adjustment, now you can freely adjust the display method to suit your own hardware!

◆Overall game pacing adjustment
• System unlock pacing adjustment (adjustments to minor parts of the plot)
• Redistribution of protagonist enhancement points
• Money acquisition probability & store sold item price adjustment
• Guardian bond Lv growth rate adjustment
• Adding a "running" mechanic to the real world Ximending that allows the protagonist to immediately enter the running state.
• Additional tutorial content, additional static tutorials to portions lacking in the early access version

◆UI optimization
• UI visual adjustment
• Map Icon adjustment
• Shorten the delay time between menus
• Visual adjustment to the combat report menu to make items collected more obvious
• The button prompt column is fully adjusted, so that all interface operations have enough prompts
• Improve item equipment operation to match the increase number of recovery items equipped at the same time

◆Misc
• Corresponding Steam cloud save function

Hot Fix


• Some achievements cannot be completed
• Occasionally getting stuck in the battle, unable to act
• Some backgrounds pop out
• Other minor bug fixes and optimizations

Exclusive Steam Version content


• Adding a fourth character "Boss" (will be updated to the game for free 1 month after release.)

Additional Special Clothing


•The dressing room preset clothing adds the "Go Go Rise costumes" (extra DLC during the early access version) and the new clothing set "School uniforms" selected by the player vote

After seeing so much new content updates, aren’t you a little convinced? Why not heading over to the store page right now!

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Game update22 Oct 202010/22 | Update NewsGreetings to all Dusk Diver players! Dusk Diver is now celebrating its first anniversary today! Thank you very much for your encouragement and attention throughout this year. All of your comments, live videos and game reviews are very valuable and supportive to us. 10/22 Detailed update: 1. Russian version is now released. We are excited to share this news - Dusk Diver is now supporting Russian…Game update20 Apr 20204/20 | Update NewsGreetings to all Dusk Diver players! 4/20 Detailed update: 1. Fixed main storyline errors caused by unrestricted side missions. 2. Now the system memory usage will be correctly reduced after completions of side missions. 3. Fixed the problem where players fail to return to their previous locations after failing into the water. 4. Fixed the "Fatal Error" problem in certain missions. 5. Bugs fixe…Game update19 Dec 201912/19 | Update NewsGreetings to all Dusk Diver players! 12/19 Detailed update: 1. Fix display bug in certain screen aspect ratio. 2. Fix D.ARMS duration time bug. 3. Fix missing VO bug (for movie theater event & convenience store in Chapter13) 4. Fix text bug. 5. Other minor bug fixes. Thank you for your continued support of Dusk Diver.